Touhou Luna Nights (2019)

Team Ladybug

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One

3.91 from 139 ratings

534 members have it in their collection · 6 playing now · 212 backlogged · 67 wish listed

How long? Main story 6h · with extras 8h · 100% 10h (from 9 logged playthroughs)

Touhou Luna Night's is a 2D search action (Metroidvania) video game. After creating many action games, this is a new project from Team Ladybug.
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Release dates

  • Feb 25, 2019 (Full Release) (North_America) PC (Microsoft Windows)
  • Feb 25, 2019 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Sep 03, 2020 (Full Release) (Worldwide) Xbox One
  • Dec 16, 2020 (Full Release) (Europe) Nintendo Switch
  • Dec 17, 2020 (Full Release) (North_America) Nintendo Switch
  • Jan 25, 2024 (Full Release) (Worldwide) Nintendo Switch, PlayStation 4, PlayStation 5
  • TBD (Full Release) (Worldwide) PC (Microsoft Windows)

Also available on

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Featured in lists

Gaming journal '25 by JuroHikari · 112 games · 0

Rating distribution

5 stars
36
4 stars
70
3 stars
20
2 stars
10
1 star
3
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Community All Reviews Statuses

fargowilta

Status fargowilta Aug 30, 2021

The last area is so horrible with 30 enemies in one room and no nearby save. I might literally abandon this

Lyrica

Status Lyrica Dec 24, 2020

Finished boss rush without using HP/MP restore items. Pretty fun. Really takes some getting used to having to keep your MP replenished when you're having to do all the bosses in a row, especially with how beefy some of the later ones are.

SIGINT

Status SIGINT Sep 3, 2020

Now this is what I’m talking about. This is a blast, a super fun and unique-feeling Metroidvania that was just added to Game Pass. The main hook seems to be this time-stopping mechanic that you first use to get past basic obstacles, then you get a couple puzzles with it that cleverly mix in a new movement ability, then they …

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Now this is what I’m talking about. This is a blast, a super fun and unique-feeling Metroidvania that was just added to Game Pass. The main hook seems to be this time-stopping mechanic that you first use to get past basic obstacles, then you get a couple puzzles with it that cleverly mix in a new movement ability, then they set a boss loose that requires heavy use of it to beat, and it all feels great and progresses super smoothly. There’s also another mechanic that lets you restore a bit of health and mana by getting riiiiight up next to an enemy, which balances the game’s ranged combat focus by encouraging you to get right up in enemies’ faces and blow them up. It’s a small touch but feels like a game-changer for making this game feel enagaging. Anyone who likes Igavanias in particular should feel at home here, with a very similar pace and progression despite the very different setting and combat.

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Ferk

Status Ferk Jun 23, 2019

Good game,fast gameplay,the final bosses are on the easy side than the first few :),kinda short