McPixel (2012)

Sos, Sos Sosowski

Android · Linux · Mac · PC (Microsoft Windows) · iOS

2.88 from 214 ratings

1353 members have it in their collection · 6 playing now · 524 backlogged · 7 wish listed

How long? Main story 2h · 100% 4h (from 3 logged playthroughs)

McPixel is a save-the-day guy that you guide through 100 short challenges in an old-school point'n'click fashion. The goal in each challenge is to prevent stuff from blowing up using available tools! You have only 20 seconds to save the day! Think quick!
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Details

Developers
Sos, Sos Sosowski
Publishers
Sos, Sos Sosowski
Genres
Adventure, Indie, Point-and-click, Puzzle
Themes
Action, Comedy
Steam
View on Steam

Release dates

  • Jul 09, 2012 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Aug 27, 2012 (Worldwide) Android, iOS
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Rating distribution

5 stars
16
4 stars
37
3 stars
93
2 stars
41
1 star
25
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Community All Reviews Statuses

FredLobster

Review FredLobster 4/5 · Jul 18, 2013

A perfect sorbet to cleanse the palate between mind-wrenchers, McPixel is the ultimate in un-puzzle games. Straddling the fine line between Zen and Beavis-and-Butthead-grade toilet humor, McPixel throws you into a high-speed gauntlet of idiotic scenarios, almost all of which involve some manner of high explosive about to go off. Using every resource available (examples of which include cows, balloons, …

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A perfect sorbet to cleanse the palate between mind-wrenchers, McPixel is the ultimate in un-puzzle games. Straddling the fine line between Zen and Beavis-and-Butthead-grade toilet humor, McPixel throws you into a high-speed gauntlet of idiotic scenarios, almost all of which involve some manner of high explosive about to go off. Using every resource available (examples of which include cows, balloons, dynamite, vodka, firearms, more dynamite, and an endless supply of kicks to the groin), you must disarm the danger within 20 seconds and save the day. Or, failing that, die in a hilarious and moronic way.

Separating it from the usual Wario Ware clone, there's little logic to any of the game's many stages; more often than not you'll muddle your way through by clicking random things and getting lucky. When an actual sense of challenge DOES arise, it's usually due to the necessary key object being barely visible. What saves McPixel from being a completely unjustified waste of time is the fact that it's one of the funniest casual titles you're going to find anywhere. Admittedly, it's extremely low-brow, but my first time playing it basically amounted to 3 hours of near-brainless clicking broken up by a constant stream of disgusted, wonderful laughter. Somehow, the combination of Gary Larson-style cows and humans rendered in 8-bit graphics with 4th grade toilet humor works amazingly well, and after clearing each level correctly I had no problem going back and trying to find every idiotic failure cutscene in order to achieve a 100% completion. It's not the sort of game you'll want to discuss with coworkers around the (likely to explode) water cooler, but sometimes you just need to shut your brain off and laugh as some jerk kicks Batman in the nards a few dozen times, y'know?

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