Super Metroid: Arrival box art

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Super Metroid: Arrival

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Super Metroid: Arrival

Mar 16, 2016

Mod for Super Metroid

2.00 average rating based on 1 rating

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Super Metroid: Arrival is a Super Metroid ROM hack about Samus's last stand against the Federal Government and the planet SR-319. This is where the Metroids once inhabited, until they became "extinct". Though, as Samus dives deep into the planet to seek safety, she finds that not all is as it seems.
Release Dates
Mar 16, 2016 (Worldwide)
Super Nintendo Entertainment System
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How Long Is Super Metroid: Arrival?
No playthrough data yet
pixelcrypt
pixelcrypt gave Sep 4, 2024
pixelcrypt gave Sep 4, 2024
Decent Metroid hack, nothing super special

I have been on a Metroid hack deep dive, and Arrival is one of 8 I tried this week, and the only one I actually finished. This is more a testament to how bad the others were than how great this one is. Still, it has some good moments.

It is a full redesign, so it is fun exploring and figuring out how to progress. I got stuck a number of times but never for too long. The added frustration of the Super Metroid map not showing doors definitely contributes to the confusion, and that’s why I love when hacks implement the GBA Metroid quality of life improvements.

There’s some original ideas here and art, but mostly it’s just a mediocre but playable hack that I would only recommend to hardcore fans.