Core Keeper (2024)

Pugstorm

Linux · Nintendo Switch · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.83 from 115 ratings

1108 members have it in their collection · 40 playing now · 432 backlogged · 59 wish listed

How long? Main story 76h · with extras 29h · 100% 118h (from 7 logged playthroughs)

Explore an endless cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
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Release dates

  • Mar 08, 2022 (Early Access) (Worldwide) Linux, PC (Microsoft Windows)
  • Aug 27, 2024 (Full Release) (Worldwide) Linux, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
  • Oct 17, 2024 (Full Release) (Worldwide) Nintendo Switch, PlayStation 4, Xbox One
  • Jan 28, 2026 (Full Release) (Worldwide) Nintendo Switch 2

Related

Updates

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Featured in lists

multiplayer funsies by Arvyel · 50 games · 0

Rating distribution

5 stars
24
4 stars
56
3 stars
29
2 stars
3
1 star
3
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Community All Reviews Statuses

Nelemania

Status Nelemania Aug 26, 2024

If you own this game and have fond memories of its time in Early Access, then you might want to make a "classic world" with all the current fixes and additions before 1.0 hits soon:

Early Access Worlds Will Become ‘Classic’ Worlds

As mentioned above, we know Early Access worlds hold a lot of meaning and fond memories for our …

Read more

If you own this game and have fond memories of its time in Early Access, then you might want to make a "classic world" with all the current fixes and additions before 1.0 hits soon:

Early Access Worlds Will Become ‘Classic’ Worlds

As mentioned above, we know Early Access worlds hold a lot of meaning and fond memories for our community, which is why we want to keep these available to play at 1.0. To that end, Early Access worlds will be re-named ‘Classic’ worlds and you will still be able to enter them and enjoy the Early Access sandbox experience, however it should be noted that these worlds will be considered “unsupported” from 1.0 onwards. In practical terms, this means that 1.0 worlds will be the main focus of development after full launch.

For many of you, this is not your first experience with Early Access, and the opportunity to participate in and influence the development of a game offsets the risk of running into bugs or the possibility that your Early Access worlds might not be evergreen. Equally, we know the idea that your worlds will no longer be supported may come as a disappointment to some. Your continued support throughout Core Keeper’s development has been instrumental in getting the game where it is today and we hope the 1.0 version of the game and subsequent support will be just as magical to experience.

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