Alruna and the Necro-Industrialists (2024)

Neckbolt

Nintendo Switch · PC (Microsoft Windows)

3.60 from 5 ratings

11 members have it in their collection · 1 playing now · 4 backlogged · 2 wish listed

Alruna is a compact and high-density Metroidvania, with a focus on sequence-breaking and playing things out of order.
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Details

Developers
Neckbolt
Publishers
Burning Planet Digital
Genres
Adventure, Indie, Platform, Puzzle
Themes
Action, Fantasy, Science fiction
Series
Alruna
Steam
View on Steam

Release dates

  • Sep 26, 2024 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Mar 05, 2025 (Full Release) (Worldwide) Nintendo Switch
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Rating distribution

5 stars
1
4 stars
1
3 stars
3
2 stars
0
1 star
0
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Community All Reviews Statuses

pixelcrypt

Review pixelcrypt 3/5 · Dec 9, 2025

Nice compact metroidvania with solid level design

Alruna reminds me quite a bit of Astalon (one of my top 3 metroidvanias of all time). It has super dense level design, tons of secrets, great flow, great puzzles, and solid chunky pixel art. At the same time, it doesn't quite have the same enjoyability as Astalon, due to its wonky controls and underwhelming abilities.

Instead of the standard …

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Alruna reminds me quite a bit of Astalon (one of my top 3 metroidvanias of all time). It has super dense level design, tons of secrets, great flow, great puzzles, and solid chunky pixel art. At the same time, it doesn't quite have the same enjoyability as Astalon, due to its wonky controls and underwhelming abilities.

Instead of the standard abilities like double jump, you will find 4 seeds that have multiple purposes - some help you traverse, some solve puzzle elements, some will damage enemies, and some will do a combination of these. You start off the game with a high jump and a dash/slide. You soon learn that all of these abilities have secret secondary functions, like finding hidden passages or collecting items from a distance. So, they are highly creative and unique, but at the same time feel a bit more like Animal Well type abilities that don't have the same classic excitement (for me) as the Metroid-style abilities.

It is a solid ~3-4 hour metroidvania that largely works because of its intricate and fun-to-unlock level design. I appreciate the creativity and uniqueness of the gameplay mechanics, but I definitely prefer the more standard and simple traversal types of abilities in 99% of metroidvanias. I definitely still recommend it though, and I appreciate that the game is somewhat doable to 100%

6.7/10 for me

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