Main game
3.42 average rating based on 113 ratings
Thrifted this little guy, one of those ps2 games I've absolutely never heard of. Playing it today, it's kinda clunky, but impressively fun with its mechanics. It's really wild, feature creep stuff, and the abilities themselves are really fun to play around with, and you have a lot of versatility to approach things.
However, my biggest beef is the level design and how the missions are laid out. Every mission ends up taking well over an hour sometimes, simply because you end up getting lost, accidentally caught and stuck in a loop of guys trying to get ya, or stuck because you didn't find that specific thing. There's no handholding, but neither logic to the stages nor objectives. You also lose that freedom, then to complete the stage in your way, as you often need a specific thing from a specific place.
And yeah, let's not talk about the story, the ball is very quickly lost.
A fun and ambitious idea in theory, just some parts executed poorly, doesn't hold up super well today.