Remaster of Day of the Tentacle
4.20 average rating based on 15 ratings
Day of the Tentacle is back in a fully remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects. Puzzles are the game's true strength. Solutions cross time and items switch hands, and it all somehow manages to flow naturally.
However, Day of the Tentacle Remastered's most functional changes involve alterations to the user interface and experience that make the game easier to play. It often pushes hard on jokes that don't quite land. This is most prominent in a puzzle involving left-handed and right-handed hammers, which only manages lukewarm laughs thanks to some physical humor.
Day of the Tentacle Remastered provides a wonderfully crafted recreation of the original game, and Double Fine's streamlining of some of its rougher edges makes it a more approachable experience for modern audiences. But its revisions only go so deep, and can't quite manage to elevate source material that elicits chuckles rather than the riotous giggle fits it clearly expects.
For a remaster I think reinventing the wheel in some aspects was a strong move to the games interface and definitely gets high marks for truly remastering the game in more ways that just visually for the …
Day of the Tentacle is back in a fully remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects. Puzzles are the game's true strength. Solutions cross time and items switch hands, and it all somehow manages to flow naturally.
However, Day of the Tentacle Remastered's most functional changes involve alterations to the user interface and experience that make the game easier to play. It often pushes hard on jokes that don't quite land. This is most prominent in a puzzle involving left-handed and right-handed hammers, which only manages lukewarm laughs thanks to some physical humor.
Day of the Tentacle Remastered provides a wonderfully crafted recreation of the original game, and Double Fine's streamlining of some of its rougher edges makes it a more approachable experience for modern audiences. But its revisions only go so deep, and can't quite manage to elevate source material that elicits chuckles rather than the riotous giggle fits it clearly expects.
For a remaster I think reinventing the wheel in some aspects was a strong move to the games interface and definitely gets high marks for truly remastering the game in more ways that just visually for the Xbox One.
Just finished replaying the remake of this on Vita.
I updated my review to 5 stars from 4 stars because I feel like I was a little harsh when I played through it the first time. I played a copy of it about 3 years ago, and I did it all in one sitting I believe. I got really frustrated at a couple of puzzles towards the end, and docked the game for that. That's not how to play an adventure game. Just stop playing when you can't figure it out, and come back to it later. You'll figure it out if it's a fair puzzle.
This game is pretty brilliant as far as adventure games go. The puzzles are more straightforward than almost any adventure game from its era. The dialog is funny, the characters and voices are great. The remaster looks and sounds awesome. I highly recommend this if you're into adventure games.