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James Bond 007: Agent Under Fire

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James Bond 007: Agent Under Fire

Nov 13, 2001

Main game

3.11 average rating based on 297 ratings

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James Bond 007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on … More
James Bond 007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure... The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer. Less
Release Dates
Nov 13, 2001 Full Release (North_America)
PlayStation 2
Nov 30, 2001 Full Release (Europe)
PlayStation 2
Mar 13, 2002 Full Release (North_America)
Nintendo GameCube
Mar 26, 2002 Full Release (North_America)
Xbox
Jun 14, 2002 Full Release (Europe)
Nintendo GameCube, Xbox
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User Stats
667
In Collection
50
Wish Listed
9
Playing
96
Backlogged
How Long Is James Bond 007: Agent Under Fire?
Main story: 6.0 hours
Total completions: 1
OhItsParker
OhItsParker gave Jul 23, 2023
OhItsParker gave Jul 23, 2023
Alright

Other than the janky controls, this game is solid. I love having to find all the bond moments and the levels are all fun to play and are all unique in their own way

curt924
curt924 gave Aug 23, 2023
curt924 gave Aug 23, 2023
curt924's review of James Bond 007: Agent Under Fire
This review is for the Nintendo GameCube version

So maybe all these James Bond shooters aren't as much fun as I remember. Even as a kid I could recognize that Nightfire was just an overall better game than this, but this has aged much less gracefully.

For starters, this game runs on Id Tech 3 and it uhhhh doesn't look great. There's no anti-aliasing and textures often look blurry and gross. Bullets are also comically large to the point where you can see them firing out of your gun like confetti and it just doesn't look all that good. Considering that this came out around the same time as Halo 1, it looks pretty horrid. At the very least it tries to keep a constant frame rate of 60, but it still dips down during the more busy sections of the game.

One of the game's biggest issues for me is the gun play. Where Nightfire has mostly accurate weapons that'll go where you are aiming unless you are rapid firing, Agent Under Fire has some of the most hilariously inaccurate weapons I've ever seen. The base pistol you have is more accurate at long ranges than the Assualt Rifle which is just sad. It makes the shooting …

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So maybe all these James Bond shooters aren't as much fun as I remember. Even as a kid I could recognize that Nightfire was just an overall better game than this, but this has aged much less gracefully.

For starters, this game runs on Id Tech 3 and it uhhhh doesn't look great. There's no anti-aliasing and textures often look blurry and gross. Bullets are also comically large to the point where you can see them firing out of your gun like confetti and it just doesn't look all that good. Considering that this came out around the same time as Halo 1, it looks pretty horrid. At the very least it tries to keep a constant frame rate of 60, but it still dips down during the more busy sections of the game.

One of the game's biggest issues for me is the gun play. Where Nightfire has mostly accurate weapons that'll go where you are aiming unless you are rapid firing, Agent Under Fire has some of the most hilariously inaccurate weapons I've ever seen. The base pistol you have is more accurate at long ranges than the Assualt Rifle which is just sad. It makes the shooting feel very underwhelming and often times unfair since a lot of gun fights just involve you getting as close as possible to the enemy and barrel stuffing them. This isn't helped by your VERY limited health and the pointless lives system that the game has.

The driving sections are back, and they are passable though not exactly memorable. That can be said of most of the missions here actually. Despite playing this countless times as a kid, I really didn't remember any of the levels except for the last 2. It's honestly just standard shooting fare and none of it is especially well done. The gadget play here is very basic and almost never used in an interesting way. You use a laser to unlock doors and grates, or you'll use a Q-device to interact with an object, but that's really about it. The Q-claw is pretty much just a replacement for a ladder and the jetpack is horribly underused.

On top of this, the game's controls are just... off. Where I was able to get really accurate with the weapons in Nightfire, Agent Under Fire had me constantly fighting to hit targets accurately. The C-Stick sensitivity was far too high to hit anything that needed precision, and the gadget swapping was a nightmare. Goes to show how much smoother and usable the UI in Nightfire is.

Unfortunately, Agent Under Fire is a relic of its time. It doesn't look great, it doesn't play great, and the campaign is pretty forgettable overall. There's some fun to be had with the final chapters of the game, but I'd skip this in favor of Nightfire or Golden Eye any day.

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Please...callmeYork
Please...callmeYork updated their status Apr 18, 2021
Please...callmeYork updated their status Apr 18, 2021

This game is fun, but having played No One Lives Forever last year, I kept waiting for Cate Archer to show up and show Bond how it's done.

EjKejEj
EjKejEj updated their status Mar 7, 2021
EjKejEj updated their status Mar 7, 2021

First James bond game for 6th generation. Good first-person shooter, nowadays may feel a little bit basic, but still fun to play