Armored Core: Project Phantasma (1997)

FromSoftware

PlayStation · PlayStation 3 · PlayStation Portable

3.72 from 36 ratings

117 members have it in their collection · 36 backlogged · 31 wish listed

How long? Main story 5h (from 1 logged playthrough)

Armored Core: Project Phantasma is a standalone expansion to the original Armored Core, released for the PlayStation in 1997. It focuses on arena-based combat, introducing ranked one-on-one battles against rival pilots Players customise a humanoid mech using interchangeable parts that affect mobility, firepower, and energy use. The game places less emphasis on mission variety and more on mechanical optimisation and … Read more
Armored Core: Project Phantasma is a standalone expansion to the original Armored Core, released for the PlayStation in 1997. It focuses on arena-based combat, introducing ranked one-on-one battles against rival pilots Players customise a humanoid mech using interchangeable parts that affect mobility, firepower, and energy use. The game places less emphasis on mission variety and more on mechanical optimisation and combat skill. Its structure and mechanics helped define competitive elements that became central to later entries in the series. Read less
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Details

Developers
FromSoftware
Publishers
ASCII Entertainment, FromSoftware
Genres
Adventure, Shooter
Themes
Action, Science fiction
Series
Armored Core

Release dates

  • Dec 04, 1997 (Full Release) (Japan) PlayStation
  • Oct 07, 1998 (Full Release) (North_America) PlayStation
  • Sep 27, 2007 (Digital Compatibility Release) (Japan) PlayStation 3, PlayStation Portable
  • Jan 24, 2008 (Digital Compatibility Release) (Asia) PlayStation 3, PlayStation Portable

Also available on

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Rating distribution

5 stars
5
4 stars
17
3 stars
13
2 stars
1
1 star
0
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Community All Reviews Statuses

Nobody_Important

Review Nobody_Important 3/5 · Feb 4, 2024

Armored Debt: Project Pastiche

Armored Core's first sequel, and it starts quite well. It reuses a lot of the original, but it has a new spin on things and improves a lot!

The armored

  • You have more ways to make money now! You can use the arena to grind for money, allowing you to buy far more equipment early on than you could.

  • You …

Read more

Armored Core's first sequel, and it starts quite well. It reuses a lot of the original, but it has a new spin on things and improves a lot!

The armored

  • You have more ways to make money now! You can use the arena to grind for money, allowing you to buy far more equipment early on than you could.

  • You can import your save file from Armored Core 1, allowing you to access all the benefits. Including human plus.

  • Far more weapons. The selection has been rebalanced and there are dozens of more weapons, including the arena only ones. I recommend to grind the Arena first using Human Plus so you can get them all, then go ham in the game with them.

  • The plot is simple but it gives you more hindsight into the world. You have to defeat a paramilitary organization called Project Phantasma, who are using pre-apocalyptic tech to create an army of super powered ACs. The rivalry with Stinger is really well done, mostly because he goes crazier after each defeat and starts taking drastic measures.

The debt

  • Human plus is almost mandatory to beat the game, if you don't have human plus, certain enemies become an absolute pain to deal; especially in the Arena because the last enemies are human plus. And guess what? Because this game happens right when AC 1 is ending, you can't go in debt to get Human Plus; you have to go in debt in AC 1 to do it

  • The final boss is a joke if you have the final arena weapon, the finger gun. The finger gun hits with a 1/6 part of the Karasawa, but it fires like six bullets at the time and a volley of three seconds is enough to destroy any AC. Just go towards the final boss, press the fire button, wait five seconds, and is dead. The worst thing is that the developers knew that the boss was a joke, so they made him almost inmune to energy weapons so you can't use the Karasawa on him.

Conclusion

The game is an improvement over the first one. But they really dropped the ball at the final boss and it made human plus mandatory to beat the Arena.

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