Main game
3.41 average rating based on 304 ratings
Decided to install this game per Steam suggestion. This is further evidence that recommendation algorithms are shit. This game is boring as hell. Fully 70% of gameplay is waiting around doing nothing, 20% is running left to right and right to left and the rest is actual interactivity. Seriously, the game has a pause button but it's completely unnecessary. I left it running while I went to prepare a mate and it just kept going.
It's also a resource management game in which you don't have any sense of your resources. You cannot know how many archers, builders, farmers, etc.. you have. Worse, you don't get a number of unspecialised citizens at all.
I gave it a solid 2 hours that were only bearable thanks to listening to a good podcast at the same time.
I like Kingdom. It has character. The 2D limitation is quite refreshing and the lack of direct control over units is also not a common thing. I like the exploration aspect as nearly nothing is explicitly explained upfront. What I liked less is that the effects of one's actions aren't readily clear, which led me to read up on the game online.
It took me 4-5 attempts to figure out what was going on, but by the time I had a handle on things and failed in the late game - my kingdom being overrun by large enemies and my knights having no discernible effect the portals - I didn't find enough interesting things to do to incentivize another replay.
If you like figuring stuff out on your own, trying-failing-retrying and have a liking for pixel-art aesthetic, you'll like Kingdom.
Real-time strategy game, direct and simple.
Graphically I love it. It has beautiful pixel art during the day and is dark with good light effects at night. In addition, the music accompanies it, giving it a tone of fantasy with mystical overtones. The set is very good.
On the other hand, its gameplay has a good learning curve. Its playable mechanics are simple and you learn them quickly in just 1 minute at the beginning of the game, no problem. Another thing will be to master the game and make your kingdom prosper, something that you will have to learn through trial and error. A path that I have loved and that has made me enjoy almost 30 hours.
Highly recommended. I think that its great asset lies in its simplicity, accompanied by a general atmosphere that is very pleasing to the eye. 8/10
Regards.
In the early days, there was this desire inside that grew within me... Where can I find a game that allows me to play as a leader, command a group of people that can work autonomously by their roles, let my camp grow from scratch, explore the wilderness and organize my kingdom's defenses? That would be Majesty... Sorry, it's Kingdom! While it's a side-scroller in pixel arts with strategy elements, this game pretty much filled up the criterias as stated above.
You play as a monarch (be it king or queen) who starts out alone but soon enough stumble upon a tiny camp of two that would serve as a base and the heart of your kingdom to grow on the game's landscape. You'll use the gold coins you find throughout the game to build up your camp all the way to a stronghold, recruit the vagrants you find in the woods for your service, spend them on tools and equipment, make new sources of income (farms ie.), build defenses and eventually secure your kingdom from a certain threat.
The threat in this game are certain creatures called "Greed" (or trolls). At night, they emerge out of the portals scattered …
In the early days, there was this desire inside that grew within me... Where can I find a game that allows me to play as a leader, command a group of people that can work autonomously by their roles, let my camp grow from scratch, explore the wilderness and organize my kingdom's defenses? That would be Majesty... Sorry, it's Kingdom! While it's a side-scroller in pixel arts with strategy elements, this game pretty much filled up the criterias as stated above.
You play as a monarch (be it king or queen) who starts out alone but soon enough stumble upon a tiny camp of two that would serve as a base and the heart of your kingdom to grow on the game's landscape. You'll use the gold coins you find throughout the game to build up your camp all the way to a stronghold, recruit the vagrants you find in the woods for your service, spend them on tools and equipment, make new sources of income (farms ie.), build defenses and eventually secure your kingdom from a certain threat.
The threat in this game are certain creatures called "Greed" (or trolls). At night, they emerge out of the portals scattered throughout the land with one purpose in mind: Rob you of everything you got; your gold coins, your tools and especially your crown. Letting your crown fall upon their hands results in a game over and you'll have to start over as a new monarch. The game starts out with just a couple of trolls that are easily killable with one arrow hit from your loyal archers. In time, though, as days go by, they'll grow in numbers as well as their strength by the armor they wear and new types of creatures to make defending more challenging. The purpose of this game is to grow your kingdom's army and destroy the portals but, if you're like me, you can also work to see how long your defenses will hold (for achievements).
The pixel graphics are well-made, with detailed landscapes, backgrounds, lighting and water effects that makes the game all the more immersive. Even the music is a plus, where different tracks helps define the atmosphere for days and nights that pass.
The only gripes for me is that, for one, is that this game doesn't show you how everything functions in the game. I even resorted to some community guides to learn, for instance, a horse refills its stamina by eating the grass; a discreet feature might be decisive for success in the game. Nevertheless, this is a game that makes you come back through it's trial-and-error philosophy, especially when progressing with your kingdom feels rewarding. The second gripe I have is that once I've beaten the game, then I felt like that's that. The game's setting is pretty fixed upon the same setting (with minor variations), along with limited contents that could have got me come back for more.
Nevertheless, this game broke new grounds in the gameplay concept in a successful way, which would have the developers continue building the game up in form of its sequels until "Kingdom: Two Crowns", which I recommend all the most. Overall, this game is fun and addictive, for players that are asking for any of the criterias I mentioned in the first paragraph of this review. In this day and age, however, I'd suggest you play Two Crowns for its more advanced development.
Pretty fun game with one big con - most of the time it feels like we're doing chores for no sensible purpose. The problem lies at its very foundation and the fact that the player is left with very little to no info on what to do and why. At the very end of an incredibly scant tutorial you are left with three words "Explore, build, expand". So you do explore, build, and expand to the point where no wave of monsters can destroy your fortifications. Soon you discover a demon portal, but your archers are too weak and too few to destroy it so you look for something to help you in the woods. There you are ambushed by a horde of demons, because apparently you didn't notice it's getting dark. You die. Again. You have to start from scratch. Another three to five hours of your life wasted and you're not really any closer to solving, how to beat the game. Don't get me wrong, the game itself is fun, but with no clear purpose to aim for it gets boring after several tries. If you got a lot of free time on your hands, have fun. I …
Read MorePretty fun game with one big con - most of the time it feels like we're doing chores for no sensible purpose. The problem lies at its very foundation and the fact that the player is left with very little to no info on what to do and why. At the very end of an incredibly scant tutorial you are left with three words "Explore, build, expand". So you do explore, build, and expand to the point where no wave of monsters can destroy your fortifications. Soon you discover a demon portal, but your archers are too weak and too few to destroy it so you look for something to help you in the woods. There you are ambushed by a horde of demons, because apparently you didn't notice it's getting dark. You die. Again. You have to start from scratch. Another three to five hours of your life wasted and you're not really any closer to solving, how to beat the game. Don't get me wrong, the game itself is fun, but with no clear purpose to aim for it gets boring after several tries. If you got a lot of free time on your hands, have fun. I know I had some for a time.
Read LessVocê anda pra esquerda e pra direita pra conseguir dinheiro e fazer com que o jogo mostre a sua essência real (não é o Roguelike): Tower Defense. Tem um gráfico estonteantemente lindo que eu sou apaixonado porque CARALHO que água bonita... É legal pra passar o tempo e aprender como o jogo funciona para conseguir avançar e derrotar todas as waves de inimigos. Não tem nenhuma história em particular mas é divertido e muito gratificante de ficar vendo os bichos morrerem nesses pixels maravilhosos.
Finally started playing this after getting it for free from Steam. It's actually pretty fun, and really difficult to win (for me at least), though I think I've gotten everything I want from it after only a few hours.
Free on humble store :) The Steam description has the words "pixel art" and "resource management", so I now I won't get even near it.
https://www.humblebundle.com/store/kingdom-classic-free-game?hmb_source=store_home
Played it once and got hooked because I don't know what, but slowly fell into a deep boredom. The game is too slow and unnecessary obtuse to justify. I liked the idea of building and expanding a 2D Kingdom, but in reality it all felt too out of my control (and did I mentioned SLOW?) for to hold my interest. I really liked the art direction and the simple "resources" system where everything revolves around gold coins. Also the gold wallet is such a cool little thing.