Katana Zero (2019)

Askiisoft

Android · Mac · Nintendo Switch · PC (Microsoft Windows) · Xbox One · iOS

4.09 from 1149 ratings

3188 members have it in their collection · 73 playing now · 1111 backlogged · 437 wish listed

How long? Main story 5h · with extras 8h · 100% 9h (from 37 logged playthroughs)

Katana Zero is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic. Aided with your trusty katana, the time manipulation drug Chronos and the rest of your assassin's arsenal, fight your way through a fractured city, and take back what's rightfully yours.
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Details

Developers
Askiisoft
Publishers
Devolver Digital, Netflix
Genres
Adventure, Arcade, Indie, Platform, Strategy
Themes
Action
Steam
View on Steam

Release dates

  • Apr 18, 2019 (Full Release) (Worldwide) Mac, Nintendo Switch, PC (Microsoft Windows)
  • Oct 14, 2020 (Full Release) (Worldwide) Xbox One
  • May 16, 2024 (Full Release) (Worldwide) Android
  • May 21, 2024 (Full Release) (Worldwide) iOS

Related

DLC

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Featured in lists

top tier indies by hoodle · 34 games · 0
Unique Games by Alu · 59 games · 0
Game Passed by Shot9292 · 163 games · 0
Most Anticipated 2019 by BMO · 21 games · 0

Rating distribution

5 stars
399
4 stars
510
3 stars
188
2 stars
45
1 star
6
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Community All Reviews Statuses

Volt2742

Status Volt2742 Aug 8, 2025

This game might be the biggest case of nostalgia glasses I've ever had. In my head I had always remembered this being like a 9/10 game that I love, but after replaying it, it's honestly closer to a 5 out of 10 for me, with it only being bumped to a 6 because of hard mode being more fun.

First …

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This game might be the biggest case of nostalgia glasses I've ever had. In my head I had always remembered this being like a 9/10 game that I love, but after replaying it, it's honestly closer to a 5 out of 10 for me, with it only being bumped to a 6 because of hard mode being more fun.

First on the gameplay side, the base game is just too easy. I know technically it can be harder by not using the time stop mechanic, but I feel like that's a cop out. Hard mode is how hard I think the game should have been in the first place. I also feel like sometimes the movement just wasn't smooth and responsive enough, especially where stairs are involved, but that might just be a get good moment.

The visuals are great, I have nothing to complain about on that aspect. I do have to say though, I feel like the music was kind of lacking, it wasn't bad, but besides the main theme that this game is known for, I wasn't impressed by the sound offering.

The story was fine, but I felt like it was purposefully trying to be cool and hard to understand to a fault. This is not helped by the random ending spot of the game because the funding ran out. That's not the fault of the developer but idk, nothing about the story engaged me.

I didn't do the secret boss fight even though I originally planned to because I was just bored of the game at that point and didn't feel like doing it. IDK maybe i'll do it when the DLC comes out.

Overall, I was massively dissapointed coming back to this game. Everything besides how nice the game looks I rememberd with way too high of prestige, the gameplay, soundtrack, story, and length of the game were all worse than I remembner. In the end, I will play the DLC since it will be free, but this is definitely not one of my top indie games anymore. Light 6/10

This next part is just a small rant about how hard it is to rate things. I give this game and Firewatch the same rating, bu this game is definitely better than Firewatch, but at the same time I don't want to bump this up to a 7 or Firewatch down to a 5. At the same time, making a giant numbered list of what game is better than what game also is flawed, so I guess this is just something you have to deal with when rating stuff.

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Atag

Status Atag Jan 25, 2024

I'm getting horrible flashbacks to the Donkey Kong Country cart levels, except this time i'm slicing my enemies in half

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BMO

Status BMO Jan 25, 2022

Soooo, music from the Katana Zero DLC showed up in my Release Radar playlist on Spotify. Which maybe means it's out soon? Has anyone heard any updates. the last update from Askiisoft, the devs was March last year. Without any other news, it's always possible that this does mean the DLC is close to release. Who knows?

PKdubs

Status PKdubs Jul 9, 2021

Katana Zero is a 2d action game with gameplay that resembles the Hotline Miami formula where you enter a room and have to kill a bunch of guys in one try. TLDR: if you enjoy that gameplay, then you will probably enjoy those games.

The gameplay builds on this formula in a few ways. The two most obvious is the …

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Katana Zero is a 2d action game with gameplay that resembles the Hotline Miami formula where you enter a room and have to kill a bunch of guys in one try. TLDR: if you enjoy that gameplay, then you will probably enjoy those games.

The gameplay builds on this formula in a few ways. The two most obvious is the perspective but also the abilities. This game is 2d like Hotline Miami, but not top down. It's a standard 2d platformer instead. The game also has abilities that allow you to slow time, get an invincibility dodge, and one REALLY COOL one in only one section of the game (I don't want to spoil it but if you've played the game, you know what I'm talking about). The game play at the end of the day is exactly what you would expect. Fun for the 4-5 hours that this game takes to complete, but nothing too spectacular.

The visuals and sound are another great aspect of the game. I actually can't think of a game that does pixel art animations as well as this game. In certain cutscenes, the characters' animations are super realistic, to the point where it doesn't feel like pixel art, but more you're just looking at the world through a filter. The art team did an outstanding job. The music team also did quite well. The protagonist plays this electronic/techno music that fits the mood quite well. Just what you'd expect from this kind of setup.

Finally, the story is something I wasn't expecting to be the way it is. It feels like the game thinks it's strongest aspect is its story. While it's not bad, it feels like a lot too much. The story is one where you are drip fed information as the story goes on. That's fine and all, but the amount of information they need to tell is a lot considering the length of the game. If you're into weird sci-fi plots with twists, memory loss, and government conspiracies, you'll probably get a kick out of the story.

Overall, the game doesn't do anything bad, but nothing stellar, except for the pixel art animation. Considering it's a short experience though, it's a good pick up if you're looking to play something short and complete.

6/10

UPDATE: I played this on game pass so I wasn't aware of the price, but it's $15 on steam. Definitely only buy this on sale. It's worth $10 MAX.

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Alphadoriest

Status Alphadoriest Mar 15, 2021

For anyone who loved Katana Zero liked I did, I have to recommend the demo for SANNABI whilst it's still available (18th March)!

The presentation is similarly excellent and its grappling hook platforming works incredibly well. All it needs is KZ's dialogue interrupt feature!

8BitHero

Status 8BitHero Nov 30, 2019

This is great! I really like the visuals, feel of combat, puzzle aspects, story and setting is great!

Gangreen

Status Gangreen Oct 20, 2019

I am enjoying my time with Katana Zero. It shines when you have multiple tools at your disposal and dive into a room to take out bunch of enemies: reflect a bullet with your sword to kill one, fling a knife at another, and then roll behind a third to get behind his shield and end him.

There are a …

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I am enjoying my time with Katana Zero. It shines when you have multiple tools at your disposal and dive into a room to take out bunch of enemies: reflect a bullet with your sword to kill one, fling a knife at another, and then roll behind a third to get behind his shield and end him.

There are a lot of parallels with Hotline Miami in its bizarre, hyper-violent, drug filled story. However, the gameplay of Katana Zero is more of an assassin puzzle than the seat-of-your-pants, grab any weapon you can to get out alive.

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Sadaharu_TR

Status Sadaharu_TR Jun 28, 2019

I love it.

I f......ng love it.

Art style, gameplay, story-telling and even the cliffhanger ending.

All of them, awesome.

So original.

Can't wait the second game!

Momiji45

Status Momiji45 May 12, 2019

In a certain way, it reminds me of Hotline Miami... Which is both a good thing and a bad one. Very atmospheric, very evocative style, but I get frustrated with how fast the gameplay is.

Alphadoriest

Status Alphadoriest Apr 25, 2019

Just finished this for no less than the fourth time! I didn't think I did that with games anymore - not since I completed the original Bioshock twelve times at least! Fair to say I'm a fan!

I just love the dialogue and interrupt system, the plot and themes are compelling, the combat is uncomplicated but satisfying (and fun to …

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Just finished this for no less than the fourth time! I didn't think I did that with games anymore - not since I completed the original Bioshock twelve times at least! Fair to say I'm a fan!

I just love the dialogue and interrupt system, the plot and themes are compelling, the combat is uncomplicated but satisfying (and fun to speedrun), and secrets like the goddamn secret boss I just beat are incredible!

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bunsama

Status bunsama Apr 20, 2019

finished it. probably my game of the year so far. the amount of 'wow' moments in the 3-4 hours it takes to beat this is astonishing.

bunsama

Status bunsama Apr 19, 2019

uh, holy shit? this is absolutely incredible. if i didn't have to leave for work about 3 hours into my first playthrough, i probably would have finished it and started it again in one sitting.