Winnie the Pooh in the Hundred Acre Wood (1984)

Sierra Entertainment

Amiga · Apple II · Atari ST/STE · Commodore C64/128/MAX · DOS · TRS-80 Color Computer

2.67 from 6 ratings

21 members have it in their collection · 9 backlogged · 2 wish listed

How long? · with extras 2h (from 1 logged playthrough)

The Hundred Acre Wood was populated with characters from A.A. Milne's Winnie the Pooh series of short stories. Each character had lost an item of value to them and wanted the item returned. The player moves through the Hundred Acre Wood and collects the missing items then returns them to their rightful owners. Only one item can be carried at … Read more
The Hundred Acre Wood was populated with characters from A.A. Milne's Winnie the Pooh series of short stories. Each character had lost an item of value to them and wanted the item returned. The player moves through the Hundred Acre Wood and collects the missing items then returns them to their rightful owners. Only one item can be carried at a time, so picking up one item means leaving behind of whatever item is currently being carried. Some screens have interactive sub elements. For example: you could "climb" Pooh's tree and see the limb where he kept his honey pots safely out of the reach of flood waters (a reference to a scene in the Disney animated movie "The Many Adventures of Winnie the Pooh"and Chapter 9 of A.A. Milne's book Winnie-the-Pooh.). The game has no animation in the mode of a traditional Quest game such as King's Quest. Rather, the Hundred Acre Wood existed as a grid of connected static screens. Players move between the screen using the arrow keys and can only move North, South, East or West. The missing items are randomly assigned at the start of each new game to screens within this grid, although the various characters can always be found on the same screens. When an item is "dropped" on a screen in order to "pick up" another item, the dropped item stays on that screen until the user returns to retrieve it later. Reuniting a character with their item results in a celebration screen. Read less
Remove Ads with Grouvee Gold

Details

Developers
Sierra Entertainment
Publishers
Sierra Entertainment
Genres
Adventure
Themes
Fantasy
Franchises
Disney, Disney's Winnie the Pooh

Release dates

  • 1984 (Full Release) (North_America) Apple II, Commodore C64/128/MAX
  • 1985 (Full Release) (North_America) Atari ST/STE, DOS
  • 1985 (Full Release) (Europe) Commodore C64/128/MAX
  • 1986 (Full Release) (North_America) Amiga, DOS
  • 1986 (Worldwide) DOS
  • 1987 (Full Release) (North_America) TRS-80 Color Computer
Remove Ads with Grouvee Gold

Rating distribution

5 stars
0
4 stars
2
3 stars
0
2 stars
4
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

giopep

Review giopep 2/5 · Dec 1, 2023

After having explored the galaxy while finding mysterious aliens and facing bizarre dangers in Mickey’s Space Adventure, the prospect of having to roam around the hundred acres woods to find the blanket, the scarf, the hat and other quite normal objects that belong to Winnie, Tigger and friends suddenly felt quite boring. Not surprisingly, my daughter almost immediately expressed her …

Read more

After having explored the galaxy while finding mysterious aliens and facing bizarre dangers in Mickey’s Space Adventure, the prospect of having to roam around the hundred acres woods to find the blanket, the scarf, the hat and other quite normal objects that belong to Winnie, Tigger and friends suddenly felt quite boring. Not surprisingly, my daughter almost immediately expressed her lack of interest and gave up. I continued playing and I found some interesting elements, quite a few new things compared to previous kids games from Sierra and, generally speaking, some more stuff that kinda became standard and you can see in following kids games, like the Humongous ones. Also, this time, the included map is complete but more generic, having to allow for the randomization in object placements. The randomization, by the way, is not only at the start of the game, it can also happen during the adventure and mess everything up. Anyway, my daughter was right: it's fucking boring.

Read less