Review lingsdook 3/5 · May 18, 2026
If you've played Hyrule Warriors: Age of Calamity, you pretty much know what Age of Imprisonment has to offer. It is an extremely iterative entry in the Hyrule Warriors series that does offer up a handful of quality of life changes and alterations made to fit with Tears of the Kingdom's gameplay systems (Such as Zonai Devices), but …
If you've played Hyrule Warriors: Age of Calamity, you pretty much know what Age of Imprisonment has to offer. It is an extremely iterative entry in the Hyrule Warriors series that does offer up a handful of quality of life changes and alterations made to fit with Tears of the Kingdom's gameplay systems (Such as Zonai Devices), but for the most part plays identically to the previous Hyrule Warriors. It does nothing to address some of Age of Calamity's problems, chief among them being the mind-numbingly repetitive nature of its core gameplay and the lack of interesting missions.
Players may be drawn in by the promise of additional lore, given that the game promised to explore the events of the Imprisoning War seen in Tears of the Kingdom's flashback sequences. But in this respect, Age of Imprisonment offers shockingly little, and pretty much sticks to playing out the exact same plot beats that we already saw in TOTK. There are several new characters with fun designs, but with the notable exception of the new Korok friend Calamo, there is essentially no story to endear you to them.
What we're left with is a nice little asset flip of Tears of the Kingdom that lets you revisit some of its plot points from a new perspective, and offers combat that is at least pretty fun for a few hours. I just wish it was paired with a better gameplay loop that wasn't just repeatedly grinding the same boring enemy hordes for 25 hours.