Kendo Rage (1993)

Affect

Super Famicom · Super Nintendo Entertainment System

3.00 from 7 ratings

42 members have it in their collection · 15 backlogged · 4 wish listed

Join Jo on the world's weirdest summer vacation. Jo is into Kendo, Japanese fencing, so her parents sent her to Japan to study under Osaki sensei. Osaki is the greatest sword master of all time, but he looks like a green haired cyberpunk. Just to crank up the strangeness Osaki gives you a talisman that transforms you into a seventies … Read more
Join Jo on the world's weirdest summer vacation. Jo is into Kendo, Japanese fencing, so her parents sent her to Japan to study under Osaki sensei. Osaki is the greatest sword master of all time, but he looks like a green haired cyberpunk. Just to crank up the strangeness Osaki gives you a talisman that transforms you into a seventies super hero. You've never seen action this crazy or fun. Kendo Rage is the rage. Read less
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Details

Developers
Affect
Publishers
Datam Polystar, SETA
Genres
Platform
Themes
Action, Comedy
Series
Makeruna! Makendou

Release dates

  • Jan 22, 1993 (Japan) Super Famicom
  • Oct 1993 (Japan) Super Nintendo Entertainment System
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Rating distribution

5 stars
0
4 stars
2
3 stars
3
2 stars
2
1 star
0
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Community All Reviews Statuses

willie_html

Status willie_html Jan 20, 2023

Meet Josephine, Jo, a girl who likes to swing her Kendo stick on the way to school. Master Osaka has taken on the task of training Jo to face the evil of this world. This original concept brings us to Japan, where we train under the watchful eye of our sensei.

As SNES games are relatively small in level design …
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Meet Josephine, Jo, a girl who likes to swing her Kendo stick on the way to school. Master Osaka has taken on the task of training Jo to face the evil of this world. This original concept brings us to Japan, where we train under the watchful eye of our sensei.

As SNES games are relatively small in level design and overall playtime, I thought I'll somehow manage to the end and see the credits. Surprisingly, this game was quite playable. Retro games suffer from a rather significant disadvantage. Although, for some, this would be something positive. Back in the days of hardcore gaming, we mastered stages to the point of complete exhaustion and disgust. Death by death, rinse and repeat. It was part of the fun, giving you the satisfaction of defeating a demanding boss or location. Nowadays, however, getting stuck playing a random title does not give us the encouragement to continue playing. I would care if I were more emotionally attached to Jo and her adventure. It is not the case with Kendo Rage, unfortunately. I know... I am just excusing myself. I'm a noob! :) ​ A checkpoint system would have been helpful here. After the fourth or fifth boss, I decided to let it go. Ciao, Jo!
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