Status Gangreen Jan 16, 2022
I am digging this game as it feels more like a spiritual successor to the gameplay of Left 4 Dead but with a really fun aesthetic. It is in early access so it is a bit unrefined in spots and missing content (lots of coming soon in the various menus).
Things that are great:
- The bright colorful spaceship is such …
I am digging this game as it feels more like a spiritual successor to the gameplay of Left 4 Dead but with a really fun aesthetic. It is in early access so it is a bit unrefined in spots and missing content (lots of coming soon in the various menus).
Things that are great:
- The bright colorful spaceship is such a fun atmosphere. The Sci-Fi setting frees the game to have fun weapons, grenades, powers, and is just generally a fresh break from the grimey post-apocalyptic modern day world akin to most Zombie horde games.
- Respawing killed allies at the cost of alerting the horde is a fantastic idea. It shortens the time players are out and further heightens the tension
- It adds perks that you can find in-game and improve your character. These can be fairly powerful so are a fantastic reward for scouring the ship.
But on the downside...
- Enemies seem like they are missing animations, a bunch of the special enemies just blip out after they die leaving no corpse.
- Would love to see more weapons to add variety to the gameplay
- It is too easy to get knocked off the edge and then immediately die. Left 4 Dead solved this by having the character be stuck hanging off the edge until your teammate comes to help you. This adds a penalty for being careless but at the same time is not overwhelmingly punishing. Seems like a feature they have yet to implement.
- No difficulty levels. This makes it much harder to solo since the AI companions won't pick up or use special items. Right now it is hard to get a full crew of players.