Sakura Wars (2019)

Sega CS2 R&D

PlayStation 4

3.60 from 58 ratings

208 members have it in their collection · 13 playing now · 88 backlogged · 73 wish listed

How long? Main story 20h · with extras 26h (from 2 logged playthroughs)

The Imperial Combat Revue takes the stage as Tokyo’s defense force against a demon threat in this extravagant adventure. Soldiers in wartime, but theater performers in peacetime, the Revue’s Flower Division is not living up to their legacy and is at risk of being shut down. As newly appointed captain Seijuro Kamiyama, it’s up to you to turn the team around.
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Release dates

  • Dec 12, 2019 (Full Release) (Japan) PlayStation 4
  • Apr 28, 2020 (Full Release) (North_America) PlayStation 4
  • May 12, 2020 (Full Release) (Europe) PlayStation 4

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Rating distribution

5 stars
8
4 stars
26
3 stars
17
2 stars
7
1 star
0
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Community All Reviews Statuses

krymsun00

Status krymsun00 May 14, 2024

Finished this with Hatsuho's ending. I didn't even realize she was voiced by Uchida Maaya until the credits rolled.

I am also the proud champion of Koi-Koi Wars. I had no idea how to play when I started, but look how far I've come.

pete_cruickshank

Status pete_cruickshank Nov 19, 2023

Great story. Yeah sure it's a bit cheesy, especially the romance bits which are one part sweet two parts cringe. The messages are good old-fashioned be true to yourself, loyal to your friends and never doubt your true potential. Sakura Wars wears its heart on its sleeves. It's not too long combat is pretty basic but good fun. Yeah, enjoyable …

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Great story. Yeah sure it's a bit cheesy, especially the romance bits which are one part sweet two parts cringe. The messages are good old-fashioned be true to yourself, loyal to your friends and never doubt your true potential. Sakura Wars wears its heart on its sleeves. It's not too long combat is pretty basic but good fun. Yeah, enjoyable all around.

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Reset_Tears

Status Reset_Tears May 12, 2020

Whelp, this game is getting me to learn how to play hanafuda (koi-koi). The dour men of Yakuza couldn't convince me to play it -- this was a job for the cute anime girls of Sakura Wars.

I'll just have to keep this on-hand, at least until I've memorized all the sets...

Reset_Tears

Status Reset_Tears May 5, 2020

Some further first impressions of the new Sakura Wars:

  • The game is gorgeous. This is what every anime-style game wishes it could look like. The character models, and the buildings and levels -- everything looks fantastic.
  • The music is very nice too! I'll probably be listening to some of the calmer tunes when I need some background noise. It's some …
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Some further first impressions of the new Sakura Wars:

  • The game is gorgeous. This is what every anime-style game wishes it could look like. The character models, and the buildings and levels -- everything looks fantastic.
  • The music is very nice too! I'll probably be listening to some of the calmer tunes when I need some background noise. It's some really soothing stuff. Plus there's the classic theme song still, with various renditions of it scattered throughout. Can always count on the OP to get everyone pumped up for a steampunk smackdown.
  • One thing I think is a bummer is that the game is not 100% voiced. It's a shame particularly when the game is so much about performance and acting in general. All the VAs seem perfect for their roles too, so I wish they could've covered everything. Perhaps that's asking too much for what's surely a visual novel's length of text, but I would've liked Sega to pull all the stops for this long-awaited return.
  • But speaking of theatrics, everyone going into this should keep in mind how much this is basically a hot-blooded shounen fighter on top of being a cute and silly romcom drama. At one point early on, the protagonist gives a long, rousing speech on how he needs to STOP giving up and just BELIEVE in himself and his squad... It's very basic stuff, but the game does feel self-aware in a campy sort of way. Like, the lights magically go dim for this scene, and afterward a spotlight shines down on him once his mech unit is promptly air-dropped. The theatrics are not confined to just the theater itself, let's put it that way.
  • The gameplay has been a sticking point for some people. Maybe I'm just easy to please, but I've found it perfectly fine (once I swapped to a better button layout in-game). It's a simple sort of Warriors type of hack-and-slash. But again, it all looks stunning. Those mechs are just too cool, and the presentation for the game in general is slick too. I'll have to give the game more time, but I found the first action stage enjoyable (albeit very easy).
  • And really, the action is a side dish to the main course, that being the actual story and its accompanying relationship management elements. Fans of recent Persona games should definitely be checking this one out -- at least those who were really into the day sim and romance elements.
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Reset_Tears

Status Reset_Tears May 4, 2020

I'm only like 20 minutes in this game, but I've gotta say it

Damn, Sakura is just the CUTEST anime girl in video game history

Also, it's the 1940s, but you get a cell phone (powered by steam, obviously) -- already a 10/10 game

supersaiyanchrono

Status supersaiyanchrono Apr 29, 2020

A combination of quarantine boredom and weird "sort-of-nostalgia" for Sakura Wars: So Long My Love for the wii caused me to branch out and get this one. Considering the 0 playing, mediocre metascore, and lack of even an official image on Grouvee, I may have made a mistake. The first couple hours have me very mixed, the visuals are gorgeous …

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A combination of quarantine boredom and weird "sort-of-nostalgia" for Sakura Wars: So Long My Love for the wii caused me to branch out and get this one. Considering the 0 playing, mediocre metascore, and lack of even an official image on Grouvee, I may have made a mistake. The first couple hours have me very mixed, the visuals are gorgeous and the music is nice, but the writing is soooo by the numbers "anime" so far. The character designs range from adequate to.....less adequately clothed. I'm also not sure about the new action based combat over the open-field strategy of SW:SLML, initial impressions seem like it has way less depth, feeling more like a diet Dynasty Warriors than a competent strategy game. I'm hooked enough to keep playing, but I'm really hoping it improves as the game goes on.

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Reset_Tears

Status Reset_Tears Feb 13, 2020

The new Sakura Wars game also got a release date today for Western release. April 28th! Much sooner than I expected, to be honest. I hope enough people take an interest in it -- I've long wanted full Western support for this series of games, so it's nice to see Sega finally taking a chance on it.