Resonance of Fate (2010)

tri-Ace

PlayStation 3 · Xbox 360

3.44 from 199 ratings

877 members have it in their collection · 29 playing now · 461 backlogged · 253 wish listed

How long? Main story 65h · 100% 107h (from 3 logged playthroughs)

In this sci-fi rpg you will follow the three protagonists - Zephyr, Leanne, and Vashyron - as they form a mercenary group that take odd jobs for the populace of Basel. During their missions, they discover a plan by the city's ruling Cardinals to subvert Zenith's rule, and discover their own connections to the Cardinals' plans.
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Details

Developers
tri-Ace
Publishers
Sega
Genres
Role-playing (RPG)
Themes
Action, Science fiction
Steam
View on Steam

Release dates

  • Jan 28, 2010 (Full Release) (Japan) PlayStation 3, Xbox 360
  • Mar 16, 2010 (Full Release) (North_America) PlayStation 3, Xbox 360
  • Mar 26, 2010 (Full Release) (Europe) PlayStation 3, Xbox 360

Also available on

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Featured in lists

Unique Games by Alu · 59 games · 0

Rating distribution

5 stars
31
4 stars
73
3 stars
58
2 stars
26
1 star
11
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Community All Reviews Statuses

Witt997

Review Witt997 2/5 · Sep 2, 2021

Incomprensibile

Tranne la bella grafica e lo stile giapponese molto caratteristico, non si salva nient'altro. Gioco incomprensibile, combat system arcano e stracomplicato, griglia per navigare nella mappa inconcludente, trama abbozzata per quanto sia mission based. Un vero peccato Voto: 5/10

agersant

Review agersant 2/5 · May 9, 2015

- Good combat system and customization options
- Steep learning curve
- Extremely repetitive gameplay and content
- Appalling story

HaDodges

Review HaDodges 2/5 · Sep 14, 2013

There is a learning curve here? It's incredibly steep? Or the game is a piece of unbalanced turd. I really wanted to like this one. Like a lot. But it was always out of my grasp, the many tutorials left a lot out? Who knows. First real boss, after a billion tries, left me completely decimated, so, being a veteran …

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There is a learning curve here? It's incredibly steep? Or the game is a piece of unbalanced turd. I really wanted to like this one. Like a lot. But it was always out of my grasp, the many tutorials left a lot out? Who knows. First real boss, after a billion tries, left me completely decimated, so, being a veteran of the RPG racket, I went to grind. And I ground, and ground, and ground, and, level progression was not to be seen in any sort of reasonable time. Your characters level is based on their weapon proficiency and seem to flat line until you make some progress. The Turn-Based-Yet-Real-Time strategy thing was not my deal. It should have been one or the other, or at the very least, something closer to Eternal Sonata's system. Maybe when I have heaps of patience, this will get a revisit, but that's extremely unlikely.

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