There is a learning curve here? It's incredibly steep? Or the game is a piece of unbalanced turd. I really wanted to like this one. Like a lot. But it was always out of my grasp, the many tutorials left a lot out? Who knows. First real boss, after a billion tries, left me completely decimated, so, being a veteran …
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There is a learning curve here? It's incredibly steep? Or the game is a piece of unbalanced turd. I really wanted to like this one. Like a lot. But it was always out of my grasp, the many tutorials left a lot out? Who knows. First real boss, after a billion tries, left me completely decimated, so, being a veteran of the RPG racket, I went to grind. And I ground, and ground, and ground, and, level progression was not to be seen in any sort of reasonable time. Your characters level is based on their weapon proficiency and seem to flat line until you make some progress. The Turn-Based-Yet-Real-Time strategy thing was not my deal. It should have been one or the other, or at the very least, something closer to Eternal Sonata's system. Maybe when I have heaps of patience, this will get a revisit, but that's extremely unlikely.
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