Songs of Conquest (2024)

Coffee Stain Studios, Lavapotion

Android · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S · iOS

3.31 from 39 ratings

560 members have it in their collection · 12 playing now · 295 backlogged · 56 wish listed

How long? Main story 17h (from 1 logged playthrough)

Songs of Conquest is a turn based game where you build a kingdom, raise armies and control powerful magicians called wielders. You’ll quest around for loot, fight monsters, optimize build orders and strategies to pick off the enemy teams. We call it Classic Adventure Strategy, for short.
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Release dates

  • May 10, 2022 (Early Access) (Worldwide) Mac, PC (Microsoft Windows)
  • May 20, 2024 (Full Release) (Worldwide) Mac, PC (Microsoft Windows)
  • Nov 12, 2024 (Full Release) (Worldwide) PlayStation 5, Xbox Series X|S
  • Feb 12, 2025 (Full Release) (Worldwide) iOS
  • Mar 13, 2025 (Full Release) (Worldwide) Android
  • Jun 17, 2025 (Full Release) (Worldwide) Nintendo Switch

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DLC

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Rating distribution

5 stars
4
4 stars
12
3 stars
17
2 stars
4
1 star
2
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Community All Reviews Statuses

Chawls

Status Chawls May 22, 2022

Just completed the Arleon Campaign. The core game is a very nice, high polished state for still being Early Access although I did encounter a couple small bugs or oddities that will likely be addressed in fine tuning at some point or another. I can also say that my biggest issue with the campaign is that the AI could use …

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Just completed the Arleon Campaign. The core game is a very nice, high polished state for still being Early Access although I did encounter a couple small bugs or oddities that will likely be addressed in fine tuning at some point or another. I can also say that my biggest issue with the campaign is that the AI could use probably use some adjusting.

I think the biggest hurdle for this game is players getting passed comparing this game to the Heroes of Might and Magic series, and learning to appreciate this game's differences as it's strengths and not as detractions that make them miss playing that series. The gameplay differences here on how your buildings and kingdoms are managed, to magic in combat, and army size limitations all help this game address issues the Heroes series had and evolve past them. I'm also really enjoying how the lore of these different and distinct factions came about and how unique they feel from each other but also in the fantasy setting in general.

Otherwise all else I want from this game really is just even more content, factions, neutral armies, features, maps, options, etc and just another coat of polish. I'm hoping the initial excitement and success of this early access launch means we can see a lot of expansions to this game down the line.

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