Abstraction Games, Cellar Door Games
Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · PlayStation Vita · Xbox One
3.58 from 1805 ratings
5250 members have it in their collection · 127 playing now · 1315 backlogged · 197 wish listed
How long? Main story 17h · with extras 30h · 100% 30h (from 24 logged playthroughs)
Status trayson Nov 28, 2024
It's interesting what time and exposure to more games has done to my perspective of this one. Back when steam and indie games were all relatively new in my life, many games my brother introduced me to were just plainly GREAT, as long as the overall design was solid, the mechanics felt tight, and the gameplay loop fed into my …
It's interesting what time and exposure to more games has done to my perspective of this one. Back when steam and indie games were all relatively new in my life, many games my brother introduced me to were just plainly GREAT, as long as the overall design was solid, the mechanics felt tight, and the gameplay loop fed into my "ADHD" brain. I played this just at the cusp of teenagehood to adulthood, and it fit nicely snug with other games I wanted to spend all my time playing (like Super Meat Boy, Braid, Blocks that Matter, Volgarr the Viking, Downwell, 1001 Spikes, Rocket League) and honestly I still hold all those innocent open-minded feelings towards these games because I'm just strongly conditioned to, with the prospect of just existing to sink my teeth into the fun of all of them (and more to find at any given moment). That really does feel like a key for me to un-jade my usually jaded self. Like yeah this game is technically pretty ugly to my sensibilities nowadays, but that didn't matter before so why should it suddenly matter much now? It's nice to channel back into the more simplistic fun-loving mindset where a new video game in and of itself is a treat regardless of anything. :) I don't believe I've shifted too far from this mentality actually, more that it just gets clouded and distracted by the busyness and stresses of life that otherwise has nothing to do with video games.
Now onto the actual game. Weirdly easy compared to how I did as a teen-adult. Couldn't beat it back then, the final boss had me stumped despite my vast pool of upgrades. I played a LOT more back then than I did this time around. I bought it on Switch this year and beat it in 10 hours. (Look at me! 😌)
Status Bigdaddyred Feb 15, 2024
I dipped and got this on Steam. Loved playing this on the Steam deck, was perfect for multiple runs. Holy cow is the Thanatophobia achievement hard! It took me a couple of tries to get that . I loved this game.
Status TheBeautifulEric May 17, 2022 Completed
Finally finished this game on PC after starting it years ago on PS4. Not a fan of rogue-likes and this game didn't change my mind.
+I liked getting upgrades.
-I'm not a fan of randomized levels. Each area seems to use similar level layouts, so the only difference between each one is the aesthetics and the strength of the enemies. …
Finally finished this game on PC after starting it years ago on PS4. Not a fan of rogue-likes and this game didn't change my mind.
+I liked getting upgrades.
-I'm not a fan of randomized levels. Each area seems to use similar level layouts, so the only difference between each one is the aesthetics and the strength of the enemies.
-The enemies also get repetitive because each area uses the same types of enemies, but with varying strength.
-Not a fan of random job classes and traits at the beginning of each run.
Wouldn't say it's a bad game, but it just wasn't for me.
Status anarchistica Apr 7, 2022
This is free in the Epic Store this week:
https://store.epicgames.com/en-US/p/rogue-legacy
Next week we get Insurmountable and XCom 2 (!!).