Rogue Legacy (2013)

Abstraction Games, Cellar Door Games

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · PlayStation Vita · Xbox One

3.58 from 1805 ratings

5250 members have it in their collection · 127 playing now · 1315 backlogged · 197 wish listed

How long? Main story 17h · with extras 30h · 100% 30h (from 24 logged playthroughs)

You control a family of characters one at a time, and when your character dies, you choose who his or her successor is, whether it is a barbarian son of yours who has OCD, your daughter who became a ninja even though she can't see well, an assassin who is fighting for the gays, or a miner who wants to … Read more
You control a family of characters one at a time, and when your character dies, you choose who his or her successor is, whether it is a barbarian son of yours who has OCD, your daughter who became a ninja even though she can't see well, an assassin who is fighting for the gays, or a miner who wants to collect gold! Traits are randomized each time upon death, leading to multiple playthroughs with 35 traits, each character will be unique. Read less
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Release dates

  • Jun 27, 2013 (Worldwide) PC (Microsoft Windows)
  • Oct 16, 2013 (Worldwide) Linux, Mac
  • Jul 29, 2014 (Worldwide) PlayStation 3, PlayStation 4, PlayStation Vita
  • May 27, 2015 (Worldwide) Xbox One
  • May 27, 2015 (North_America) Xbox One
  • Nov 06, 2018 (Worldwide) Nintendo Switch

Also available on

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Featured in lists

Favourite PS Vita Games by BMO · 55 games · 3
çöp by Rerogshi · 298 games · 0
Best Games (All Time) by RehRomano · 84 games · 0
Completed by RehRomano · 172 games · 0
PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
277
4 stars
722
3 stars
607
2 stars
168
1 star
31
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Community All Reviews Statuses

trayson

Status trayson Nov 28, 2024

It's interesting what time and exposure to more games has done to my perspective of this one. Back when steam and indie games were all relatively new in my life, many games my brother introduced me to were just plainly GREAT, as long as the overall design was solid, the mechanics felt tight, and the gameplay loop fed into my …

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It's interesting what time and exposure to more games has done to my perspective of this one. Back when steam and indie games were all relatively new in my life, many games my brother introduced me to were just plainly GREAT, as long as the overall design was solid, the mechanics felt tight, and the gameplay loop fed into my "ADHD" brain. I played this just at the cusp of teenagehood to adulthood, and it fit nicely snug with other games I wanted to spend all my time playing (like Super Meat Boy, Braid, Blocks that Matter, Volgarr the Viking, Downwell, 1001 Spikes, Rocket League) and honestly I still hold all those innocent open-minded feelings towards these games because I'm just strongly conditioned to, with the prospect of just existing to sink my teeth into the fun of all of them (and more to find at any given moment). That really does feel like a key for me to un-jade my usually jaded self. Like yeah this game is technically pretty ugly to my sensibilities nowadays, but that didn't matter before so why should it suddenly matter much now? It's nice to channel back into the more simplistic fun-loving mindset where a new video game in and of itself is a treat regardless of anything. :) I don't believe I've shifted too far from this mentality actually, more that it just gets clouded and distracted by the busyness and stresses of life that otherwise has nothing to do with video games.

Now onto the actual game. Weirdly easy compared to how I did as a teen-adult. Couldn't beat it back then, the final boss had me stumped despite my vast pool of upgrades. I played a LOT more back then than I did this time around. I bought it on Switch this year and beat it in 10 hours. (Look at me! 😌) the key is totally in just stacking damage-back runes and playing as a barbarian with massive health, lol

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Bigdaddyred

Status Bigdaddyred Feb 15, 2024

I dipped and got this on Steam. Loved playing this on the Steam deck, was perfect for multiple runs. Holy cow is the Thanatophobia achievement hard! It took me a couple of tries to get that . I loved this game.

TheBeautifulEric

Status TheBeautifulEric May 17, 2022 Completed

Finally finished this game on PC after starting it years ago on PS4. Not a fan of rogue-likes and this game didn't change my mind.

+I liked getting upgrades.

-I'm not a fan of randomized levels. Each area seems to use similar level layouts, so the only difference between each one is the aesthetics and the strength of the enemies. …

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Finally finished this game on PC after starting it years ago on PS4. Not a fan of rogue-likes and this game didn't change my mind.

+I liked getting upgrades.

-I'm not a fan of randomized levels. Each area seems to use similar level layouts, so the only difference between each one is the aesthetics and the strength of the enemies.

-The enemies also get repetitive because each area uses the same types of enemies, but with varying strength.

-Not a fan of random job classes and traits at the beginning of each run.

Wouldn't say it's a bad game, but it just wasn't for me.

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Pale

Status Pale Oct 7, 2019

Add this one to the list of games that are amazing to play with the SNES controller on Switch. :)

Pale

Status Pale Jun 21, 2019

This game seriously hooked me as I started playing but it's already becoming a little bit redundant. I love the idea of buying power ups every run but I"m starting to not see the improvements....

Olink

Status Olink Nov 5, 2017

I wanna replay this but I kinda hope it comes to the Switch, so I'm waiting...

peter

Status peter Jul 17, 2013

I might be done with this game. I've played a good 5 hours, and it is a lot of fun. I've made it to a second boss, but I keep dying. I don't really like when games point out how much I suck at video games :)