Main game
2.52 average rating based on 21 ratings
Synopsis:
With a style inspired by Chrono Trigger and Final Fantasy 3, you play as a new arrival to a foggy and mysterious town. You find yourself waking up in the bodies of the town's inhabitants at pivotal moments of their lives. Make tough choices as you discover the truth about this town called Greyfox.
Pros:
Cons:
Scores:
Final Opinion:
When I bought this game, I was not expecting it to be a big deal, but after playing for a while, I saw that it was not that bad, in fact it has the potential for something more. I hope that in the future the devolper will create more games of this sort, because this is only a sample of what can be created for a great project.
So I do recommend it.
Note: 5/10
I wanted to like this game, I really did. It seemed to get positive reviews and from the video it looked pretty awesome. I really feel like it could have been much better.
The visuals were great and the music was pretty good, but that's about as far as it goes for praise. The plot was subpar IMHO
Calling this an "RPG" is, in my opinion, a downright lie; nothing about it is RPG except that you have an inventory and it was made in RPG maker. It's more of a world exploration game with a plot loosely draped around that. And that's fine, I really enjoyed Lili: Child of Geos which is similar in scope. The problem with Greyfox is that the environment sucked. You could inspect almost everything in the game, which was surprising, but nearly all of it just rendered "This is a ____". There were a few witty comments or jokes thrown in, but they're few and far between.
This becomes a bigger problem because the …
I wanted to like this game, I really did. It seemed to get positive reviews and from the video it looked pretty awesome. I really feel like it could have been much better.
The visuals were great and the music was pretty good, but that's about as far as it goes for praise. The plot was subpar IMHO
Calling this an "RPG" is, in my opinion, a downright lie; nothing about it is RPG except that you have an inventory and it was made in RPG maker. It's more of a world exploration game with a plot loosely draped around that. And that's fine, I really enjoyed Lili: Child of Geos which is similar in scope. The problem with Greyfox is that the environment sucked. You could inspect almost everything in the game, which was surprising, but nearly all of it just rendered "This is a ____". There were a few witty comments or jokes thrown in, but they're few and far between.
This becomes a bigger problem because the game doesn't tell you what's going on, and that's ok considering the tiny world. But if you're not going to say and therefore have me inspect everything, it's got to be engaging, and it wasn't. Most of this game's content was scenic and optional, and except for the very beginning before the story gets going, it's not interesting.
This game, for me, was a mere 77 minutes, played in one sitting, and I found myself bored and agitated at probably the 45 minute mark. That's not a good sign. For that reason, I can't honestly recommend it to anyone. Aspects of it were so good and I can tell a lot of love was put into it, I just wish it was more...fun.