Review Gildas 3/5 · Feb 9, 2025
A cool open world achievement hunter game
- Graphics:
The main reason I originally got this game was the cool appearing 90s cartoon art style with the VHS effect. The 90s vibe goes further with the crazy designs of the characters and world reminiscent of 90s cartoons on cartoon networks of the time like ren and stimpy as well as cow and chicken! So this was a massive …
- Graphics:
The main reason I originally got this game was the cool appearing 90s cartoon art style with the VHS effect. The 90s vibe goes further with the crazy designs of the characters and world reminiscent of 90s cartoons on cartoon networks of the time like ren and stimpy as well as cow and chicken! So this was a massive selling point of the game and from my opinion no negative to it!
- Gameplay:
Generally I am not much of an achievement hunter but as the main collection item had multiple items to help you find it was not that bad. Though one of the items that help you did not have a description how to use them, which if I knew earlier could have saved a lot of time but not a huge issue as the game is only 2-4 hours long. As for the other things to collect they are all fine as they are placed in pretty obvious places where players will travel though they can be hard to distinguish from the surroundings. Except for the slugs where I cannot imagine finding some naturally unless you want to painstakingly scour every inch of the map, so this one I searched for a bit of help.
More on the items I found them all to be cool additions to the already cool movement that allowed for situational climbing on walls. Like the glider was cool to help transverse the map along with the teleporters and the winder thing to tp back set positions made late game more enjoyable after you already experience the map. Though these items being essential for some of the main collectables did seem a bit silly especially if they are annoyingly in view and just out of reach.
Also the enemies were practically useless and tbh wished they were more active to make the game a tad harder. The game also let you smoke, drink, and collect little apps for your tablet option thing which was a cool addition.
- Story:
The game had 3 endings two of which you didn't even need to collect all of the main collectables which I thought was cool.
For worldbuilding it was done ok in terms of narrative as it gave reasons for some of the logic of the world which allowed me to progress without much questioning to like the passive enemies. Though the best part of the world building was some of the wild scenes scattered around the world which made me very gladful for the camera to take pics amusingly.
SFX:
There were not a lot of different music options but the ones that were there were bops so for a short game it was perfect and fit the vibe of the game and its setting well. AS for other sound effects all of them were perfect for the game's vibe as well so no problems there.
Overall: 5.5/10
Even though the game's setting and graphics were really well done and interesting the game mechanics felt repetitive and sometimes were not intuitive in their function. Music was cool but not anything particularly amazing and the story was pretty much non-existent for some NPC interactions and a few short endings which was more interesting in a graphical sense. Making a pretty average game but nothing that remarkable