Main game
2.80 average rating based on 20 ratings
I got this game as part of a bundle from Bundle Stars years ago, and I booted it up as part of the process of clearing my backlog. It works out that I maybe paid 50 cents for it so I'm not super worried about it.
The game is a first person on rails experience similar to Myst, where you pick up items from your environment to solve puzzles. It's not going to look super pretty on newer consoles and doesn't scale to modern resolutions, but it ran fine on my machine with windows 10.
I think I'm about halfway through this game, and there are some pretty cool puzzles in it, like one where you have to use clues around you to tune a radio to the correct frequency to open... well, something secret. Some of them are more standard fair, like finding a key, going back six rooms to put it in the correct lock, using the tool you find behind that lock to accomplish some other inscrutable goal.
I also got stuck twice because I didn't notice I was supposed to fix something simple down at foot level, such as cutting and re-taping a broken wire. The …
I got this game as part of a bundle from Bundle Stars years ago, and I booted it up as part of the process of clearing my backlog. It works out that I maybe paid 50 cents for it so I'm not super worried about it.
The game is a first person on rails experience similar to Myst, where you pick up items from your environment to solve puzzles. It's not going to look super pretty on newer consoles and doesn't scale to modern resolutions, but it ran fine on my machine with windows 10.
I think I'm about halfway through this game, and there are some pretty cool puzzles in it, like one where you have to use clues around you to tune a radio to the correct frequency to open... well, something secret. Some of them are more standard fair, like finding a key, going back six rooms to put it in the correct lock, using the tool you find behind that lock to accomplish some other inscrutable goal.
I also got stuck twice because I didn't notice I was supposed to fix something simple down at foot level, such as cutting and re-taping a broken wire. The game does not do a good job of providing exact context about what is interactable with what, which is especially inscrutable considering the whole core concept is post-WW2 soviet technology, most of which will be unrecognizable to the average Steam user. You'll often try to click an object only to find there's nothing interactable about it and instead you've indicated to the game that you want to return to the hallway.
The other core conceit of the game is its tone and ambience - the environment of a gloomy, abandoned soviet bunker is accomplished perfectly from the get-go, and if it were just that simple, with a bit of tense orchestration and the occasional crackling radio or warning siren, it would be perfect. However, the game is cut through with bizarre flashbacks and one-side dialogue about the mysterious people who have caused you to become trapped in the bunker, which, combined with the protagonist's stilted delivery (which would be hilarious in any other context) create an over-the-top heavy-handed experience that quickly sucked away my interest in the space I was inhabiting.
If you enjoy Myst-style logic puzzle/exploration games and grim pseudo-thriller mood pieces, this is almost certainly going to be worth the pocket change you pay for it. Otherwise, skip it.
Atmosfere angoscianti e grafica in prima persona: non è affatto il mio genere di avventura, ma tutto sommato meglio di quanto mi aspettassi
Non c'è interazione con nessuno e la storia è solo una traccia che va scoperta pian piano esplorando e mettendo insieme i pezzi, stile Myst.
Molto bello il comparto sonoro ma molto breve la durata.
Non so se lo rigiocherei, ma mi ha intrattenuto piacevolmente qualche ora.