Main game
4.11 average rating based on 37 ratings
Patrick's Parabox is a fun puzzle game that starts simple and gradually gets more mind-bending as it adds layers to its recursion-themed block puzzles. I haven't finished all of its hundreds of puzzles, but I've done well over 100, and I've been impressed by the different surprises the game has in store and how its puzzle design subtly leads you along to head-scratching dead ends until your "eureka" moment.
Puzzles that loop back around inside themselves, or that reflect into an alternate version are a couple examples of the paradox-creating designs spread throughout the game. This could easily become insanely complex, but this game has a smartly limited scope and ruleset that builds upon itself at a slow pace to ensure it's manageable. This is not a super easy game, but it's not trying to be obscure like some others -- everything is pretty much sitting there in plain sight for you to experiment and figure it all out. That experimentation with the systems is what makes this game so fun.
I found the game's minimalist presentation to be generally effective at the visual communication it needed to do for the sake of the gameplay, but a bit too plain …
Patrick's Parabox is a fun puzzle game that starts simple and gradually gets more mind-bending as it adds layers to its recursion-themed block puzzles. I haven't finished all of its hundreds of puzzles, but I've done well over 100, and I've been impressed by the different surprises the game has in store and how its puzzle design subtly leads you along to head-scratching dead ends until your "eureka" moment.
Puzzles that loop back around inside themselves, or that reflect into an alternate version are a couple examples of the paradox-creating designs spread throughout the game. This could easily become insanely complex, but this game has a smartly limited scope and ruleset that builds upon itself at a slow pace to ensure it's manageable. This is not a super easy game, but it's not trying to be obscure like some others -- everything is pretty much sitting there in plain sight for you to experiment and figure it all out. That experimentation with the systems is what makes this game so fun.
I found the game's minimalist presentation to be generally effective at the visual communication it needed to do for the sake of the gameplay, but a bit too plain and lacking in style. Doesn't really impact the fun, but worth mentioning as a place for improvement. My only other small criticism is that the order puzzles are presented in sometimes didn't quite make sense to me. I'd do one and then a bit later I'd do one that seemed like it was trying to teach me how to do the prior one -- that may just be my own perception though.
I wouldn't say this is quite as memorable as the great indie puzzlers like The Witness or Baba Is You, but it felt a bit more approachable than those, and for the scope it's aiming for, it is very well done and worth checking out. Had a lot of fun so far and definitely plan to clear more of what's left for me.
Sublime puzzle mechanics combined with excellent design. A must-play for puzzle fans.
If you remotely like puzzles, you have to try this game. It's fantastic.
Whoa, this game is sooooo good. The recursive mechanic is recursive.. I mean, innovative and puzzle solutions are smart but not horribly hard.
I would also like to advise to look on another game on this Steam sale that is more of a puzzle than Tetris - Patrick's Parabox. I completed it not long ago and didn't write a review yet because I still try to beat post titles challenges, but I guess that it's just the best puzzle game that I played so far, so I strongly recommend to check it if you are also a fan of this type of games, there's 20% discount.
Completion Status:
Completed all main and gallery levels.
Missing appendix and challenge levels.