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Biota

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Biota

Apr 12, 2022

Main game

2.75 average rating based on 8 ratings

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Biota is a 2D metroidvania inspired shooter set on a wild and dangerous sci-fi, pixel-art planet. Get ready to face hostile alien life forms and investigate a mysterious mining colony as a group of ragtag heroes from the future, all in glorious 4-color palettes and detailed 8-bit visuals.
Release Dates
Apr 12, 2022 (Worldwide)
PC (Microsoft Windows)
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User Stats
58
In Collection
6
Wish Listed
0
Playing
24
Backlogged
How Long Is Biota?
No playthrough data yet
Aleosha
Aleosha gave May 24, 2023
Aleosha gave May 24, 2023
Mixed feelings

The BIOTA game tries to faithfully recreate the style of old 8-bit metroidvania games, with different environments to explore. However, it can sometimes be too faithful to the point of becoming boring. enter image description here

The 8-bit graphics make it difficult to distinguish between platforms and background elements. This confusion often leads to not knowing if projectiles can pass through platforms or be destroyed. Unfortunately, the only way to find out is by dying and trying again. enter image description here

The game follows a progression system similar to Zelda games, where you need to buy important items or characters to progress. But before you can do that, you have to find a big enough purse to hold the money. This can feel like an unnecessary obstacle at times.

The first boss requires a unique approach. Instead of shooting it, you have to dodge its attacks and drop a bomb in its mouth at the right moment. enter image description here

The other bosses are more standard and require shooting until they're defeated. enter image description here

One unexpected feature is the ability to save anywhere on the screen without enemies or dangers. This is especially helpful during challenging platforming parts.

There are sections in the game where you control a mech or a submarine, …

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The BIOTA game tries to faithfully recreate the style of old 8-bit metroidvania games, with different environments to explore. However, it can sometimes be too faithful to the point of becoming boring. enter image description here

The 8-bit graphics make it difficult to distinguish between platforms and background elements. This confusion often leads to not knowing if projectiles can pass through platforms or be destroyed. Unfortunately, the only way to find out is by dying and trying again. enter image description here

The game follows a progression system similar to Zelda games, where you need to buy important items or characters to progress. But before you can do that, you have to find a big enough purse to hold the money. This can feel like an unnecessary obstacle at times.

The first boss requires a unique approach. Instead of shooting it, you have to dodge its attacks and drop a bomb in its mouth at the right moment. enter image description here

The other bosses are more standard and require shooting until they're defeated. enter image description here

One unexpected feature is the ability to save anywhere on the screen without enemies or dangers. This is especially helpful during challenging platforming parts.

There are sections in the game where you control a mech or a submarine, perhaps as a tribute to games like Metal Slug. Unfortunately, these sections aren't very good. enter image description here

The worst one is a frustrating rappelling sequence right before the final part. I almost stopped playing because of its randomness, but I managed to finish it by luck. enter image description here

The final battle resembles a Star Fox game, like an arcade shooter. If I wanted to play Star Fox, I would have chosen that instead of a different game genre. enter image description here

Despite its attempts to capture the retro feel and introduce new mechanics in each area, I didn't enjoy BIOTA very much. If it wasn't for the ability to save, I would have stopped playing halfway through.

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