Down in Bermuda (2019)

Yak & co

Android · Mac · Nintendo Switch · PC (Microsoft Windows) · Xbox One · iOS

3.14 from 50 ratings

298 members have it in their collection · 7 playing now · 156 backlogged · 18 wish listed

How long? Main story 4h · 100% 4h (from 4 logged playthroughs)

An unnatural storm leaves an adventurous aviator stranded for decades within the infamous Bermuda. Overcome creatures of the deep and unravel the islands secrets in search of a way back home.
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Release dates

  • Sep 19, 2019 (Full Release) (Worldwide) iOS
  • Jan 14, 2021 (Full Release) (Worldwide) Mac, Nintendo Switch, PC (Microsoft Windows), Xbox One
  • Apr 21, 2023 (Full Release) (Worldwide) Android

Related

Bundled in

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Rating distribution

5 stars
3
4 stars
14
3 stars
23
2 stars
7
1 star
3
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Community All Reviews Statuses

Haxiel

Review Haxiel 4/5 · May 31, 2026

Down in Bermuda is a short and sweet puzzle game. You play as a downed pilot trying to escape the Bermuda triangle. Gameplay-wise, this translates to a series of islands to traverse, each island being a self-contained puzzle. There's a unique look-and-feel to each island, and the environment contains man-made contraptions as well as natural monsters. The puzzles are simple …

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Down in Bermuda is a short and sweet puzzle game. You play as a downed pilot trying to escape the Bermuda triangle. Gameplay-wise, this translates to a series of islands to traverse, each island being a self-contained puzzle. There's a unique look-and-feel to each island, and the environment contains man-made contraptions as well as natural monsters. The puzzles are simple and context-oriented - search for some things, push some buttons, activate some levers, and the like.

This game is short enough (2-3 hours) that you can play the whole thing in one sitting if you feel like it. It's also gentle and charming, a pleasant way to spend some time on a light fantasy adventure.

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pixelcrypt

Review pixelcrypt 4/5 · Feb 2, 2025

Very high quality puzzle point and click

Down in Bermuda is a puzzle point and click adventure game from the devs of Agent A, where this time you play as an omnipotent “hand in the sky” being, helping a man who crashed in the Bermuda Triangle escape its labyrinth. It’s very stylish, full of collectibles and puzzles, and is just a blast start to finish.

It’s unique …

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Down in Bermuda is a puzzle point and click adventure game from the devs of Agent A, where this time you play as an omnipotent “hand in the sky” being, helping a man who crashed in the Bermuda Triangle escape its labyrinth. It’s very stylish, full of collectibles and puzzles, and is just a blast start to finish.

It’s unique as well. If I had to describe it with reference points - it is like if The Touryst, The Room, and Tinykins had a baby. You are viewing a series of islands through an isometric point of view, and you can pan, zoom in, and even rotate the world. You slowly advance by solving each island’s puzzles, but there’s also hidden object game mechanics where you can find other optional collectibles.

It’s a game you can finish in a day, or even a single sitting. And it’s pretty hard not to. It’s a visual treat and the gameplay is just fun and snappy. I think some of the controls could be refined- using a mouse, sometimes the controls felt sluggish and rotating felt like the axis point would randomly be close or far from the camera. But otherwise it’s just a super fun simple game, highly recommended!

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Shirochwan

Review Shirochwan 3/5 · Oct 29, 2023

"L'effet playskool"

Down in Bermuda fait partie de ces jeux qui s'ajoutent à ma backlog presque malgré moi. Il était en promotion sur le store de la switch, j'avais des points or, je l'ai acheté.

On est face à un puzzle game très mignon où l'on joue un pilote dont l'avion s'est crashé dans le triangle des Bermudes. De portail dimensionnel en …

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Down in Bermuda fait partie de ces jeux qui s'ajoutent à ma backlog presque malgré moi. Il était en promotion sur le store de la switch, j'avais des points or, je l'ai acheté.

On est face à un puzzle game très mignon où l'on joue un pilote dont l'avion s'est crashé dans le triangle des Bermudes. De portail dimensionnel en portail dimensionnel, on découvre des îles avec pour objectif de rentrer chez nous retrouver notre famille. Une aventure plutôt courte qui peut se boucler en 3 ou 4h.

L'histoire n'est clairement pas le point fort du titre. Sa direction artistique non plus, elle ressemble à beaucoup de jeux indés en low poly sortis ces dernières années (notre personnage ressemble aux petits bonhommes du test MBTI !). C'est mignon et attrayant mais ça ne marquera pas l'histoire par sa patte graphique.

En revanche, il y a un petit quelque chose qui m'a fait adoré les quelques heures passées sur ce jeu c'est sa manière de penser son gameplay. Vous êtes amenés à faire tourner les îles, à appuyer sur chaque bouton, chaque caillou, chaque interrupteur que vous pouvez voir. C'est une joie très régressive et c'est ce que j'ai appelé l'effet playskool. C'est léger, casual et satisfaisant et lorsque le jeu s'en tient à ça il est vraiment agréable. Le problème c'est que les puzzles plus complexes sont moins lisibles et rapidement frustrants.

Si on ajoute à ça des contrôles boutons ajoutés au forceps on se retrouve avec un petit plaisir un peu en deçà de nos attentes ce qui est bien dommage.

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ladyserpentes

Review ladyserpentes 3/5 · Aug 22, 2022

Pretty fun find-it puzzle game. Short and sweet with interesting visuals. Would recommend it on PC since it works best with a mouse (found it to be difficult to play on switch).

cemakkartal

Status cemakkartal Jan 13, 2022

I loved their previous game, "Agent A", however, this one didn't click with me. The setting seems too arbitrary, just some random puzzles (and the early ones are as simple as pushing a button, literally) pieced together with a bit of hidden object flavor on top. Moving and rotating the screen is tedious on a PC. I might try to …

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I loved their previous game, "Agent A", however, this one didn't click with me. The setting seems too arbitrary, just some random puzzles (and the early ones are as simple as pushing a button, literally) pieced together with a bit of hidden object flavor on top. Moving and rotating the screen is tedious on a PC. I might try to play it again on mobile/handheld devices in the future.

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