Riff Racer box art

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Riff Racer

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Riff Racer

May 21, 2015

Main game

3.54 average rating based on 24 ratings

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Riff Racer brings a fresh twist to music gaming. Not a rhythm game, but a challenging arcade racer where you race the song itself and score for how well you stay in Sync. Action on track is synced to the audio - players literally have to race the music to stay in time and score points. Verses, choruses and drops become checkpoints, and the environment, colours and cars are styled to the genre of music you're playing.
Release Dates
May 21, 2015 (North_America)
PC (Microsoft Windows)
May 12, 2016 (Worldwide)
PC (Microsoft Windows)
Aug 31, 2016 (Worldwide)
iOS
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User Stats
272
In Collection
3
Wish Listed
1
Playing
137
Backlogged
How Long Is Riff Racer?
No playthrough data yet
Jevnation
Jevnation gave Jul 12, 2018
Jevnation gave Jul 12, 2018
Ride the music (post-Audiosurf)

When it comes to music-generated games, Audiosurf is my go-to platform. That's not to say that other games of this type are dissatisfactory because many of them bring different mechanics to breathe new life into the music library. The latest example I've bought is Riff Racer, which is reminiscent of TrackMania games, only to be brought into a neon-light sky setting.

The tracks are built by the songs, so curves, loops and obstacles are synced after the track's structure, beat and dynamics, which also can affect the difficulty level of each. It pleases me to say that the team has just found the right tweak for the track generator to time the loops and gaps after the song structure correctly (such as verse into chorus).

Besides that, the global score system also records the player's movements so that you can compete with your peers visually to attain the higher score. I think I'm gonna have a good time re-experiencing my favorite songs and compete with others, because even in less popular genres, there's usually someone else who tried it first.