Go Mecha Ball (2024)

Whale Peak Games

Nintendo Switch · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Xbox Series X|S

3.18 from 17 ratings

143 members have it in their collection · 1 playing now · 78 backlogged · 5 wish listed

How long? Main story 5h · 100% 18h (from 2 logged playthroughs)

Go Mecha Ball is an acrobatic action roguelite where you shoot, roll and boost your way through a futuristic wonderland in pursuit of an ever more glitched-out rogue AI. Augment your ball mechs using an increasingly ludicrous arsenal of weapons, abilities and upgrades to shut the glitch portals!
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Release dates

  • Jan 25, 2024 (Full Release) (Worldwide) PC (Microsoft Windows), Xbox One, Xbox Series X|S
  • Sep 26, 2024 (Full Release) (Worldwide) Nintendo Switch, PlayStation 5
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Rating distribution

5 stars
2
4 stars
4
3 stars
6
2 stars
5
1 star
0
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Community All Reviews Statuses

Volt2742

Status Volt2742 May 9, 2026

This game was leaving gamepass on 5/15, so I've been playing it as one of my choices of roguelites for the past week. I've gotten through 2 full runs, but likely won't play more than that in the remaining days it's on gamepass, and I don't feel particularly special about it to actually buy it myself. I really like the …

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This game was leaving gamepass on 5/15, so I've been playing it as one of my choices of roguelites for the past week. I've gotten through 2 full runs, but likely won't play more than that in the remaining days it's on gamepass, and I don't feel particularly special about it to actually buy it myself. I really like the "pinball" boost mechanic, but I feel like it isn't as available as it should be. Additionally, you end up in the air a lot, and I feel like the air controls and being able to do stuff in the air is really bad compared to the on the ground combat. The guns themselves had pretty good variety, the abilities were a little boring though. The bosses were kind of weird, they are sometimes really easy, and then sometimes on the harder difficulties, the bosses are supremely difficult. I think the characters are a little too similar to each other, not much of a difference in their starter built in "abilities."

Overall, I thought it was a fine time, but for me I don't see a reason to play this over so many other games, much less just rogue lites. Light 7/10.

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Volt2742

Status Volt2742 Feb 21, 2026

Just some quick thoughts on this game, I played it a little bit and will probably come back to it as my current Roguelite once I've finished Metaphor, but my initial thoughts are that it is decently fun, doesn't seem too in depth, but I am interested at least currently in finishing a run of the game

cwknight

Status cwknight Jan 30, 2024

It's got a chaotic vibe that may grow tiresome for me but overall I like what they're doing here with the mechanics in this game. It reminds me a little of that really old Xbox Live Arcade twin stick shooter where you switched between a slow shooty mode and a faster mobility mode; I forget what it was called.