Star Wars: Shadows of the Empire is one of those games that I'm fairly sure holds a warm, fuzzy place in my heart only out of nostalgia and misplaced fondness for the Nintendo 64. One of the better N64 launch titles, SW:SotE is primarily a clunky 3rd person shooter with occasional forays into clunky 3rd person flight simulator or clunky …
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Star Wars: Shadows of the Empire is one of those games that I'm fairly sure holds a warm, fuzzy place in my heart only out of nostalgia and misplaced fondness for the Nintendo 64. One of the better N64 launch titles, SW:SotE is primarily a clunky 3rd person shooter with occasional forays into clunky 3rd person flight simulator or clunky swoop bike racer. You control Dash Rendar, a Han Solo knock-off whose actions were critical to the success of the heroes of the original trilogy, but who never actually showed up in any of the movies, such a pity. Over the course of the game, you get to take down AT-ATs, race over sarlaccs, go toe-to-toe with wampas, and gun down imperial storm troopers by the bowlful. All told, for fans of the Star Wars universe, it's a well thought out jaunt through some of the extended universe, a rarity for Star Wars video games.
Unfortunately, it was also an N64 launch title. The graphics, though impressive back in 1996, are blocky, muddy, choppy, and just plain unplayably dated. The controls are an even bigger obstacle; given the bizarre N64 trident controller to play with, LucasArts made some questionable controller layout choices, especially with regards to those dumb yellow arrow buttons that most N64 titles wisely decided to ignore. All told, I had a fun time with it, but that was a different age and this malformed prototype gem can probably be retired without anyone missing out on very much at all.
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