Status anarchistica Apr 2, 2025
"Hey guys, remember how we made a multiplayer OMD and no one liked it and it died in ~2 years? Guess what we just made? As a bonus, we added poor optimisation! Also barricades are limited now. Yay!"
I just... i don't get it. I just want an offline single-player OMD. I don't want lag or delays like waiting for …
"Hey guys, remember how we made a multiplayer OMD and no one liked it and it died in ~2 years? Guess what we just made? As a bonus, we added poor optimisation! Also barricades are limited now. Yay!"
I just... i don't get it. I just want an offline single-player OMD. I don't want lag or delays like waiting for other people to join even when playing solo. Also, they made this a roguelike. Sounds cool right? Infinite maps to try and figure out how to defend the rift? Yeah, no. There are only 9 maps and the roguelike element is modifiers. And these are tied to maps, so if you want to play a certain map you better hope it doesn't have a bad modifier. Christ.
Worst thing is i always see people complain about maps in older games being designed for 2 players and instead of addressing that they restrict your ability to maze. Sure, barricades are free, but that's not very relevant in a game with dozens of waves.
Oh well, we'll always have OMD3.