Mechanibot box art

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Mechanibot

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Mechanibot

Aug 31, 2022

Main game

4.00 average rating based on 1 rating

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In this tactical rogue-like auto battler, you'll build your unique team of robots and keep them alive as they fight. Battle through waves of enemies as you travel from planet to planet on a mission to fix the sun. Strategize, protect, survive. A Mechanibot's wrench never rests.
Developers
Jon Nielsen
Publishers
Jon Nielsen
Platforms
PC (Microsoft Windows)
Genres
Indie, Strategy
Themes
Action
Steam
View on Steam
Release Dates
Aug 31, 2022 (Worldwide)
PC (Microsoft Windows)
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User Stats
2
In Collection
0
Wish Listed
0
Playing
1
Backlogged
How Long Is Mechanibot?
No playthrough data yet
MrSaturn21
MrSaturn21 gave Jul 24, 2023
MrSaturn21 gave Jul 24, 2023
Mechanibot : Existentially Pleasing

It was a cheap game I got on sale during the steam summer sale. I had been wanting to play more intensive auto battler style games and this certainly scratched the itch. The game is short, possibly 2-3 hours if you're doing everything right.

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If you like games like FLERP, SNKRX, and Vivid Knight, then you'll enjoy this. It's the same sort of gameplay style. You collect units, level them up with the funds you receive from battling waves, and with enough of a certain type of unit you get bonuses for your entire team. Rangers give you more piercing instances, Blasters increase attack speed of the entire party, etc. This is all in an effort to restore the solar system back into balance.

The twist here is that you pick up and drop your team. You can pick up all bots in range by holding your pick up button, and in this way you can adjust placement for your bots on the fly as attacks come from the enemy bots and bosses.

enter image description here

Story wise, its pretty interesting, especially for a game as short as this. If you'd care to read onward towards the spoilers.

The game was a delight …

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It was a cheap game I got on sale during the steam summer sale. I had been wanting to play more intensive auto battler style games and this certainly scratched the itch. The game is short, possibly 2-3 hours if you're doing everything right.

enter image description here

If you like games like FLERP, SNKRX, and Vivid Knight, then you'll enjoy this. It's the same sort of gameplay style. You collect units, level them up with the funds you receive from battling waves, and with enough of a certain type of unit you get bonuses for your entire team. Rangers give you more piercing instances, Blasters increase attack speed of the entire party, etc. This is all in an effort to restore the solar system back into balance.

The twist here is that you pick up and drop your team. You can pick up all bots in range by holding your pick up button, and in this way you can adjust placement for your bots on the fly as attacks come from the enemy bots and bosses.

enter image description here

Story wise, its pretty interesting, especially for a game as short as this. If you'd care to read onward towards the spoilers.

The game was a delight with nice flavor text on all the npcs. Each run gives you sort of a look into whats going on. You get it piece by piece, that as you win you get reset. Tu-Comp tells you you've been resetting the sun possibly for millions of times, but that you've only just begun remembering that you've done so.

The ending dialogue was very rewarding and almost philosophical. Your robo self exclaims that not resetting the sun means dealing with its flaws, and though Tu-Comp doesn't know what will happen if the sun doesn't reset, its better to venture forward and improve rather than live an eternity in stagnation. You only get this ending after beating the game 5 times.

The weird part is, after you beat it there really isn't anything to keep you playing anymore. There is an infinite mode, but without any kind of reward there isn't anything to strive for really. You can max out the upgrades available to you at the base pretty quickly, and the leftover currency just sort of sits there since you've bought everything already.

All in all, I think it was well worth the 3 dollars I spent on it. The game is bright and colorful, and once you unlock all the units and understand the kind of synergies you want to make, you can continue to prpess against the harder difficulties given to you by beating the last hardest difficulty.

This is the first game I've ever completed 100% of the achievements on. Which, after I realized it, sort of surprised me.

8/10 would gift to a friend.

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