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Vignettes

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Vignettes

Apr 20, 2017

Main game

2.90 average rating based on 10 ratings

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Vignettes is a casual but unique exploration game without text or characters, where objects shapeshift as you spin them around to wander through a kaleidoscope of different moods and settings.
Release Dates
Apr 20, 2017 (Worldwide)
Android, iOS
Mar 06, 2019 (Worldwide)
Mac, PC (Microsoft Windows)
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User Stats
84
In Collection
5
Wish Listed
0
Playing
50
Backlogged
How Long Is Vignettes?
100% completion: 3.2 hours
Total completions: 1
tylerisrandom
tylerisrandom gave Dec 28, 2019
tylerisrandom gave Dec 28, 2019
Chill Yet Challenging

Binoculars looking into a very saturated landscape

My first impression of Vignettes was that it reminded me a lot of Gnog in terms of its overall vibe. But throughout my play session I think I grew to like it just a little more. It strikes a nice balance between easy, unexpected surprises and head-scratching secrets.

chaiinchomp
chaiinchomp gave Mar 20, 2022
chaiinchomp gave Mar 20, 2022
Tries too hard to be minimal

-- Part of my Itch.io Bundle Project - Attempting to play and rate every game in the 2020 Bundle for Racial Justice --

  • Rating: 3.5 / 10
  • Year played: 2020
  • Playtime: 5-15 mins
  • Completion level: Played some, didn't finish
  • Verdict: Probably skip this one

Put simply, this is a game about rotating stuff until it turns into other stuff. I don't mind the concept, but this game is very sorely in need of a complete UI revamp.

They intentionally avoid using text in all forms, trying to use the show-not-tell form of teaching. Normally that's great! But this was not done well. Even the menus are unclear, I rarely knew what each option would do, so it was a lot of trial-and-error trying to figure out which blob does the action you're looking for.

It would've been great if they gave you some direction while you're in puzzle mode, so you have an idea of what new object you're supposed to be aiming for, but to get that info you have to exit the level, back out through several menus, look it up, and then go all the way back in again. This just didn't …

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-- Part of my Itch.io Bundle Project - Attempting to play and rate every game in the 2020 Bundle for Racial Justice --

  • Rating: 3.5 / 10
  • Year played: 2020
  • Playtime: 5-15 mins
  • Completion level: Played some, didn't finish
  • Verdict: Probably skip this one

Put simply, this is a game about rotating stuff until it turns into other stuff. I don't mind the concept, but this game is very sorely in need of a complete UI revamp.

They intentionally avoid using text in all forms, trying to use the show-not-tell form of teaching. Normally that's great! But this was not done well. Even the menus are unclear, I rarely knew what each option would do, so it was a lot of trial-and-error trying to figure out which blob does the action you're looking for.

It would've been great if they gave you some direction while you're in puzzle mode, so you have an idea of what new object you're supposed to be aiming for, but to get that info you have to exit the level, back out through several menus, look it up, and then go all the way back in again. This just didn't hit the mark it was aiming at.

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