Lost in Random (2021)

Zoink Games

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.41 from 134 ratings

725 members have it in their collection · 23 playing now · 394 backlogged · 167 wish listed

How long? Main story 14h · with extras 16h · 100% 13h (from 11 logged playthroughs)

Welcome to the world of Random, a dark kingdom where every citizen’s future is determined by the roll of a dice. Will you be defeated by your fate or embrace chaos and learn to make it work in your favor? Embark on a journey with Even and her sidekick Dicey to play the odds and break the curse of Random.
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Details

Developers
Zoink Games
Publishers
Electronic Arts
Genres
Adventure, Indie, Role-playing (RPG)
Themes
Action, Fantasy
Series
Lost in Random
Steam
View on Steam

Release dates

  • Sep 10, 2021 (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One
  • Sep 10, 2021 (North_America) Xbox Series X|S
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Featured in lists

GOTY 2021 by LarsFrukt · 36 games · 0

Rating distribution

5 stars
17
4 stars
51
3 stars
41
2 stars
20
1 star
5
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Community All Reviews Statuses

Nagapocasganas

Status Nagapocasganas Oct 30, 2025

ENG:

Artistically, in terms of landscapes, world creation, characters, visual identity... I think it's a magnificent game, BUT, in terms of mechanics and video game design, I find it very questionable, even quite mediocre at times:

  • The movement is chunky.
  • There are many purely narrative sequences that don't really fit with the type of game it is
  • Main combat mechanics …
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ENG:

Artistically, in terms of landscapes, world creation, characters, visual identity... I think it's a magnificent game, BUT, in terms of mechanics and video game design, I find it very questionable, even quite mediocre at times:

  • The movement is chunky.
  • There are many purely narrative sequences that don't really fit with the type of game it is
  • Main combat mechanics end up being very tedious (not a bad idea per se, but it feels unfinished, or like they didn't quite figure it out).

In summary: Good idea, poor execution.

ESP:

Artísticamente, tanto a nivel de paisajes, creación de mundo, personajes, identidad visual... me parece un juego magnifico, PERO, a nivel mecánico y diseño de videojuego me parece muy cuestionable, incluso en momentos bastante mediocre:

  • Movimiento esta acartonado
  • Mucha secuencia puramente narrativa que no acompaña.
  • La mecánica principal de combate acaba haciendo muy pesada (sin ser una mala idea persé, pero da la sensación de estar inacabada, o que no llegaron a acabar de plantearla del todo bien).

En resumen: Buena idea, mal desempeño

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noplotr

Review noplotr 3/5 · May 19, 2025

I Mean, At Least The Writing Being Wildly Inconsistent is Thematically Appropriate

I almost turned this game off the first time I talked to a group of NPCs (Lucky and the other One-Town kids) because the dialogue was so bad, but I had a cold and needed to kill time with something low-key so I pressed on. And you know what? It's not terrible.

Yes, there is quite a lot of mediocre …

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I almost turned this game off the first time I talked to a group of NPCs (Lucky and the other One-Town kids) because the dialogue was so bad, but I had a cold and needed to kill time with something low-key so I pressed on. And you know what? It's not terrible.

Yes, there is quite a lot of mediocre dialogue that had me swear off talking to most NPCs outside of questgivers, but some of it isn't bad, and it can be charming at times. The lore is interesting, the environments get the vibe across (even if there aren't that many memorable set pieces), some of the character designs (that aren't just the dozen copy-pasted standard NPCs you see in every town) are really fun, the voice-acting is good (was surprised to learn this is the only thing the lead's done, she was really good other than the fact that she did not in the least bit sound like a child), and while the Nightmare Before Christmas influence is obvious it doesn't feel all that derivative, most of the time (though it did just this second occur to me that Two-Town is basically "What if the mayor from Halloween Town were every character?") It all mostly comes together into a legitimately compelling world.

Traversing that world is largely uninteresting, mechanically, and pretty much every quest is either "go there talk to someone come back" or "go there fight things come back," but the combat itself is actually pretty interesting. The deckbuilding doesn't go quite as deep as I'd like (you'll have unlocked all the cards by about halfway through the game, and while there are some interesting synergies there's nothing particularly dramatic) but it's interesting enough that I was still tinkering with it right up to the end. The drafting/dice-rolling mechanic, especially once you have golden pins to lock cards into your hand, has some interesting strategy to it, and the enemy variety provides a good combination of challenge and opportunity (e.g. figuring out enemy placement to make them hurt each other is vary fun). At standard difficulty it's not a particularly hard game (I only died once), but it'll keep you on your toes.

I had vaguely recalled there was going to be a sequel but I guess it's actually more of a spinoff and it looks pretty boring, so I guess there goes my hope they might actually address some of the flaws here and build on what works, which I think could've been an actually really good game. Oh well.

p.s. When I say the writing is inconsistent, I don't just mean in terms of quality but in terms of like, what happened and what things are called. Very long and convoluted e.g.: When you get to Four-Town the narrator calls it Fourburg but then the location ID on screen calls it Four-Town but some people call it Four-Town and others call it Fourburg (and also the despot in charge is both The Fourman and The High Roller), and then later you meet a guy from Four-Town and first he calls it Fourburg but then he calls it Four-Town but then you tell him it got destroyed and rebuilt and is now called Fourburg (which is only sometimes true but again the location ID calls it Four-Town) and the guy is like "What, Fourburg? Ewwww!" And it's like my dude you JUST called it that, like 2 seconds ago. And that kind of thing happens throughout the game, it's like the actors were working off multiple different drafts of the script.

p.p.s. The two sisters in this game are, during the main events of the game, about 12 and 13 years old, and yet multiple characters refer to them as women. Not in like a condescending "you stop that right now young woman" kind of way, but like "she won't be the woman you knew before." I'm making this its own point because it's extra weird.

p.p.p.s. They insist on referring to a single die as "a dice" (and given a main character is "a dice" it comes up quite a lot) which is incredibly frustrating...and is apparently just to set up a one-liner at the end of chapter 5. I can't tell if I respect their commitment to setting up a joke or if I want to murder them with my bare hands.

p.p.p.p.s. Oh, and one of the worst cameras I've ever had to deal with in a game, I'm talking N64 levels of bad.

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Amethyst

Review Amethyst 4/5 · Feb 9, 2025

Odd bit of fun

Steampunk-ish aesthetic, whimsical, how I imagine Fable 3 would look after the developers had too many energy drinks. You have a Dice buddy, aptly named Dicey. He kinda looks like he fell out of a Pixar blooper reel, but he is cute. The Boss fights can be excruciatingly long at times. This is not necessarily a skill issue, but just …

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Steampunk-ish aesthetic, whimsical, how I imagine Fable 3 would look after the developers had too many energy drinks. You have a Dice buddy, aptly named Dicey. He kinda looks like he fell out of a Pixar blooper reel, but he is cute. The Boss fights can be excruciatingly long at times. This is not necessarily a skill issue, but just the game play that involves cards, dice rolls and general chaos. The NPCS have a wonderful dry British humor that I love. The games pacing is a random as the title. Though the mechanics can be a bit off the game itself is fun and I thoroughly enjoyed it despite its simple feel to the game play.

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SirJok3r

Review SirJok3r 4/5 · Jan 19, 2025

Solid Game

Overall I really enjoyed playing this game. I think the art style was great and the combat was fun and unique. The story was good but could have been better at times. I did enjoy the world and the characters in it.

I think there were aspects of the combat that could have been cleaner and as I mentioned the …

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Overall I really enjoyed playing this game. I think the art style was great and the combat was fun and unique. The story was good but could have been better at times. I did enjoy the world and the characters in it.

I think there were aspects of the combat that could have been cleaner and as I mentioned the story had parts that I thought were lacking. These are the reasons I didn't give it a 5 star rating.

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Sir_Laguna

Status Sir_Laguna Nov 27, 2023

This game is extremely cheap on all platforms right now and you should get it because it is really good.

scaredofspiders

Review scaredofspiders 5/5 · Nov 13, 2023

Very near perfect

This was like playing a Tim Burton stop motion animation movie. Complete with dark and grim undertones and a Danny Elfman soundtrack. If that isn't enough to sell you on this game you might not actually enjoy it....

I played near compulsively. I wanted to see what new disturbing thing was around the corner. The setting is by far the …

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This was like playing a Tim Burton stop motion animation movie. Complete with dark and grim undertones and a Danny Elfman soundtrack. If that isn't enough to sell you on this game you might not actually enjoy it....

I played near compulsively. I wanted to see what new disturbing thing was around the corner. The setting is by far the most amazing thing in the game.

Combat is a combined dice roll and card deck, which I usually avoid. It wasn't super complicated, though. You could probably ruin your chances of success by putting your deck together wrong but you can change it whenever you like while out of combat. There wasn't much by way of punishment for failure but, as always, I played on easy mode.

The game autosaves and you may not return to prior stages. It warns you of this several times. You also cannot manually save--on a Switch this is almost purely academic unless you're trying to scoot over to your ACNH island or sharing it with someone else or something.

Even, our plucky heroine, is mostly not a bumbling idiot or asshole. The characters around her are relatively interesting with some real stand out designs.

Basically I loved it and I'm recommending it to everyone.

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Gothd011

Review Gothd011 4/5 · Jun 9, 2023

Kiss em before you toss em....4.5 Gem

If you love atmosphere and a very cool combat.. this is for you. I love the story. Being the fact I would completely die for my two sisters. (Serious we are that close and they are two of the most beautiful strongest chics I know!) The voices are nice and wish the world was more open but honestly you get …

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If you love atmosphere and a very cool combat.. this is for you. I love the story. Being the fact I would completely die for my two sisters. (Serious we are that close and they are two of the most beautiful strongest chics I know!) The voices are nice and wish the world was more open but honestly you get your money worth! I can't see anyone not enjoying this game. The combat can get a bit repetitive. But besides that I ABSOLUTELY adore this little gem! PLAY IT!!

4.5🌟🌟🌟🌟🌟🌟

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Ahlgreenz

Review Ahlgreenz 2/5 · Mar 18, 2023

Quirky and interesting world, but Zoink Games bit off a little more than they could chew

The world of Lost in Random is really interesting, with hierarchys and towns based on the six sides on a die. This, combined with its Tim Burton-esque look makes for an interesting world, but the developer sadly stretched themselves thin over too long a game. It lacks quality in all departments (visuals, sounds, gameplay) and there is a lot of …

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The world of Lost in Random is really interesting, with hierarchys and towns based on the six sides on a die. This, combined with its Tim Burton-esque look makes for an interesting world, but the developer sadly stretched themselves thin over too long a game. It lacks quality in all departments (visuals, sounds, gameplay) and there is a lot of fat that could be trimmed, in order to make it a more tight and effective package. The first time you stumble upon a weird and quirky character design, you think "wow, that's a cool idea for a character", but when you encounter the same character model being used for the 8th time, you'd wish they'd stuck with just the one character to have it be really unique.

I didn't end up finishing Lost in Random, as I thought it dragged on for way too long with its mediocre gameplay mechanics and subpar visuals. On the Switch, it really can look atrocious a lot of the time, but I put up with it for the most part as it's the "Switch tax" I guess.

The game could have been so much more if efforts with it had been a little bit more focused.

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V1CGaming

Review V1CGaming 4/5 · Feb 18, 2023

Very creative and clever.

Lost in Random is a unique mix between a card game and an action/adventure game. The development of the universe and the plot takes a little while to get started, but once you meet Par and his unexpected companions, you start to fall in love with his story in this strange world of Burtonian style. And we can not forget …

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Lost in Random is a unique mix between a card game and an action/adventure game. The development of the universe and the plot takes a little while to get started, but once you meet Par and his unexpected companions, you start to fall in love with his story in this strange world of Burtonian style. And we can not forget the humor that shines constantly, and the visual and sound section that does not disappoint. Its main problem is that the AI is not very challenging, and it lacks more variety in the cards.

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Twilit_Fox

Status Twilit_Fox Jan 11, 2023

This game's world and vibe is SERIOUSLY good! I'm feeling seriously creeped out from a boss fight (and subsequent scene) straight out of a horror game. Only to burst out laughing with surprise with what happened next. (Trying to avoid spoilers here). Still shook though - haven't felt like this from a game in a while.

The game is really …

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This game's world and vibe is SERIOUSLY good! I'm feeling seriously creeped out from a boss fight (and subsequent scene) straight out of a horror game. Only to burst out laughing with surprise with what happened next. (Trying to avoid spoilers here). Still shook though - haven't felt like this from a game in a while.

The game is really creepy and quirky - it gets dark, but it also knows when to get light-hearted and there's even some wholesomeness buried when you least expect it. Which is the point - there are some good people here just trying to get by in a f*cked up world.

Loving this. Gameplay is good, but can get repetitive - though switching my deck around from time to time helps with this. A "safe" deck can get boring real quick. But the world and story absolutely hooked me in, and only gets better with each level. Almost to the end now

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tylerisrandom

Review tylerisrandom 5/5 · Dec 8, 2022

Having played and enjoyed Stick It to the Man! and Flipping Death, it was a treat to see Klaus Lyngeled's warped yet cartoony art direction applied to a full 3-D adventure. Random is a beautifully realized world I wanted to see every twisted asymmetric corner of.

At first, I was afraid the combat was going to lose me. You …

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Having played and enjoyed Stick It to the Man! and Flipping Death, it was a treat to see Klaus Lyngeled's warped yet cartoony art direction applied to a full 3-D adventure. Random is a beautifully realized world I wanted to see every twisted asymmetric corner of.

At first, I was afraid the combat was going to lose me. You start out with very few options, and it can feel a little tedious to gather the gems needed to roll your dice and do some damage. But as you gain more cards and learn how best to combine them in battle, you can unleash some devastating combinations that I found really satisfying to pull off.

I did notice a few minor flaws along the way. My player character and the camera would occasionally get stuck on some geometry. I'd love to be able to easily revisit past areas to knock out those last few trophies. Some sections of dialog are maybe a tad long-winded. But I'd be lying if I said any of that lessened my enjoyment in a meaningful way.

If you're a fan of other Zoink games, Henry Selick movies or Psychonauts, definitely give Lost in Random a shot!

(Shout-out to @lesbiangamesnob for keeping this game on my radar!)

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maeday

Status maeday Nov 17, 2022

For anyone curious, Lost in Random is on sale for 5 bucks for the next two weeks on the Xbox store. Buy it if you're on the fence, cause especially for this price you can't go wrong.

maeday

Status maeday Nov 3, 2022

I finally beat this tonight (only took me so long because, well, the game is long as hell and I wanted to 100% it), and I gotta say...despite Psychonauts 2 definitely taking the GOTY for me this year, this is a hard second. Original songs, a really unique and wholly defined world, an excellent and emotional story, really original gameplay, …

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I finally beat this tonight (only took me so long because, well, the game is long as hell and I wanted to 100% it), and I gotta say...despite Psychonauts 2 definitely taking the GOTY for me this year, this is a hard second. Original songs, a really unique and wholly defined world, an excellent and emotional story, really original gameplay, an excellent visual aesthetic and even great voice acting. This was such a wonderful experience.

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EugThinks

Review EugThinks 2/5 · Jun 15, 2022

Slooooow. Really slow pacing of story and gameplay. The card game mixed with action combat was a fun idea, but not really in a way that made me feel compelled to do more of it, and even if I had felt that way, chances to do it were somewhat rare. Most of the game time was spent exploring the quirky …

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Slooooow. Really slow pacing of story and gameplay. The card game mixed with action combat was a fun idea, but not really in a way that made me feel compelled to do more of it, and even if I had felt that way, chances to do it were somewhat rare. Most of the game time was spent exploring the quirky but not actually that interesting world and story, fighting the camera, clunky movement, and a terrible map in the process. DNF after about 3 hours.

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hybridhavoc

Status hybridhavoc Apr 17, 2022

Lost in Random, which I am playing through Xbox Game Pass Ultimate, really brings feelings of both Psychonauts and Fable. However, I can already feel myself losing interest in it.

maeday

Status maeday Apr 3, 2022

SO happy to see the return of games that aren't hell bent on realism. This & "Pumpkin Jack" are an absolute blessing after all the years of 'gritty, hardcore, serious' games.

starfleetjames

Review starfleetjames 1/5 · Jan 24, 2022

Should be no star rating

I only played a couple hours of this game, not enough to really rate it but the system forces me to. This game was a pretty neat concept and the aesthetic is really cool, but it didn't really deliver on the execution. It feels a little bit janky and lacks fluid responsivity of controls. Of course, that's comparing it to …

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I only played a couple hours of this game, not enough to really rate it but the system forces me to. This game was a pretty neat concept and the aesthetic is really cool, but it didn't really deliver on the execution. It feels a little bit janky and lacks fluid responsivity of controls. Of course, that's comparing it to AAA titles, which isn't really fair. But games for me are really competing for my time (money is less of a concern, but I do note this game doesn't cost $60 like most AAAs) and there are more AAAs than I can even keep up with that I really enjoy so... this is just one I'm not likely to ever finish. I do hope the game has found success though because it had a lot of good things going for it.

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Sir_Laguna

Review Sir_Laguna 4/5 · Sep 24, 2021

Random Rules!

This was an absolute surprise. I was attracted by the "Laikaesque" visuals, but I never expected such a great mix of third-person action with card based combate or the incredibly good plot.

Read my full review in spanish here.

Only problems were the camera in some combat sequences, the abuse of blue and fuchsia fog, and not being able …

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This was an absolute surprise. I was attracted by the "Laikaesque" visuals, but I never expected such a great mix of third-person action with card based combate or the incredibly good plot.

Read my full review in spanish here.

Only problems were the camera in some combat sequences, the abuse of blue and fuchsia fog, and not being able to return to visited areas. I loved the game, but I'm not gonna play it all again to get a missed side quest for the Platinum trophy.

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And remember: Random rules!

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Sir_Laguna

Status Sir_Laguna Sep 23, 2021

Just finished this and is an absolute hidden gem. I honestly don't know why so few people are talking about this game, because the way it mixes card battles and hack and slash action is very fun.

Review tomorrow.

ElectronicJourneys

Review ElectronicJourneys 4/5 · Sep 20, 2021

Bullet Point Review

PROS

  • Creative setting makes you want to keep pushing forward to see the next location
  • Combines deck-building mechanics and action/adventure combat to surprisingly fun effect
  • Solid script brings a myriad of weirdo characters to life

CONS

  • Clunky movement, a useless map, and complex level geometry makes navigation feel pretty clumsy at times
  • Character designs are a mixed bag
  • Too many …
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PROS

  • Creative setting makes you want to keep pushing forward to see the next location
  • Combines deck-building mechanics and action/adventure combat to surprisingly fun effect
  • Solid script brings a myriad of weirdo characters to life

CONS

  • Clunky movement, a useless map, and complex level geometry makes navigation feel pretty clumsy at times
  • Character designs are a mixed bag
  • Too many drawn out narrative sequences
  • Lack of standard QOL features makes the game feel a tad unfinished
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Sir_Laguna

Status Sir_Laguna Sep 14, 2021

I didn't expected such a cool battle system. Is like they adapted something like Slay the Spire to a 'hack 'n slash'