In Between box art

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In Between

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In Between

Aug 21, 2015

Main game

3.00 average rating based on 6 ratings

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In Between is an atmospheric, award-winning platformer where you solve mind-bending puzzles by manipulating your surroundings and gravity itself. Be invited to reflect on life while getting to know the story of the dying protagonist and his inevitable struggle for existence. Dive into the atmosphere of a dense, hand painted game while exploring the reason why you are here. Welcome to a world In Between .
Release Dates
Aug 21, 2015 (Worldwide)
Android, Linux, Mac, PC (Microsoft Windows), iOS
Jun 08, 2016 (North_America)
Xbox One
Oct 02, 2019 (Europe)
PlayStation 4
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User Stats
552
In Collection
10
Wish Listed
2
Playing
374
Backlogged
How Long Is In Between?
100% completion: 5.0 hours
Total completions: 1
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hyrumsutton
hyrumsutton gave Mar 21, 2020
hyrumsutton gave Mar 21, 2020
A Master Class of Indie Puzzle Gaming
This review is for the Nintendo Switch version

This is a really impressive and unique indie game. I was not expecting to have such a rush when I finally finished that final stages. There are five levels, each with 12 stages, but the last 3 stages of each level are optional and really difficult. I saved most of them until the end. I was thinking about giving the game a 4 star review after I beat the game, but then when I went back and did the challenge stages, I bumped it up to a full 5 stars.

In Between has the player controlling gravity in order to navigate each stage, and this provides for some excellent puzzle solving and even some tight platforming. Most of the game is fairly easy-paced, so just beating the game isn't too challenging, but those extra stages are quite difficult.

Each of the 5 levels has a different gimmick that adds a unique challenge to its set of stages, and they all correlate with the story, which goes through the stages of grief. I didn't pay much attention to the story, but it was a cool extra element to the game. The visuals were all very well done as well, and I …

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This is a really impressive and unique indie game. I was not expecting to have such a rush when I finally finished that final stages. There are five levels, each with 12 stages, but the last 3 stages of each level are optional and really difficult. I saved most of them until the end. I was thinking about giving the game a 4 star review after I beat the game, but then when I went back and did the challenge stages, I bumped it up to a full 5 stars.

In Between has the player controlling gravity in order to navigate each stage, and this provides for some excellent puzzle solving and even some tight platforming. Most of the game is fairly easy-paced, so just beating the game isn't too challenging, but those extra stages are quite difficult.

Each of the 5 levels has a different gimmick that adds a unique challenge to its set of stages, and they all correlate with the story, which goes through the stages of grief. I didn't pay much attention to the story, but it was a cool extra element to the game. The visuals were all very well done as well, and I loved the art style.

Pure puzzle games aren't really my favourite type of game, so I can't say it's one of my favourite games of all time, but it's definitely up near the top of the list of puzzle games. I definitely recommend it.

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