For 3D World, they made a great game even better. Although I wish I just used the multiple controller trick instead of beating every level as every character solo. Also wasn't able to give the online a try.
For Bowser's Fury, I was really excited to try this out because I heard good things about it. It ended …
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For 3D World, they made a great game even better. Although I wish I just used the multiple controller trick instead of beating every level as every character solo. Also wasn't able to give the online a try.
For Bowser's Fury, I was really excited to try this out because I heard good things about it. It ended up being even better than I imagined. I was expecting a little extra side mode, but it feels like its own fleshed out game, albeit condensed. It feel like a mix of 3D World, Odyssey, and Sunshine. It uses 3D World's mechanics and powerups, Oddysey's open world and infinite life system, and the episodic levels and paint cleansing in Sunshine. So like in Sunshine, the level layout and the presence of the shines is determined by which shine you select when you start the level. Bowser's Fury is similar to this in the way that it requires the player to leave the area and come back in order to collect the remaining shines on each island, with the island's layout changing each time. Playing this makes me excited to see the Mario series return to something like this.
Extra thoughts:
+Cats
+Very little loading
+Neat to see Mario and Bowser Jr. team up
-Having a run button instead of automatic running like SM64, sunshine, Galaxy 1&2, and odyssey makes the game a bit harder to play. I have to use a claw grip if I want to run and control the camera at the same time.
-Occasional slowdown. It's pretty infrequent, but I felt that I should mention it.
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