My Friend Pedro (2019)

DeadToast Entertainment

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.31 from 551 ratings

2147 members have it in their collection · 46 playing now · 908 backlogged · 234 wish listed

How long? Main story 4h · with extras 5h · 100% 12h (from 30 logged playthroughs)

My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
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Release dates

  • Jun 20, 2019 (Worldwide) Nintendo Switch, PC (Microsoft Windows)
  • Dec 05, 2019 (Worldwide) Xbox One
  • Apr 02, 2020 (Worldwide) PlayStation 4

Related

Bundled in

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Featured in lists

Game in progress by Shot9292 · 51 games · 0

Rating distribution

5 stars
38
4 stars
188
3 stars
246
2 stars
66
1 star
13
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Community All Reviews Statuses

Gobelin_Powa

Review Gobelin_Powa 3/5 · May 7, 2025

6/10 C'est sympa, y a vraiment moyen de faire des clips de fou hyper stylés, mais franchement c'est quand même chiant et répétitif on va pas se mentir.

V1CGaming

Review V1CGaming 3/5 · Dec 31, 2022 Completed

Fun, fast and funny.

My Friend Pedro is a side-scrolling action dual-stick Shooter. You play as an unnamed, and unvoiced protagonist. Being told what to do by a banana? That's right, Pedro the Banana. The object of My Friend Pedro is to blast your way through all the enemies. The way you get to do this is the treat!

During the game, you get …

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My Friend Pedro is a side-scrolling action dual-stick Shooter. You play as an unnamed, and unvoiced protagonist. Being told what to do by a banana? That's right, Pedro the Banana. The object of My Friend Pedro is to blast your way through all the enemies. The way you get to do this is the treat!

During the game, you get to use gratuitous amounts of bullet time, and impressive yet awkward during certain moments; acrobatics to flip, spin, twist, and even aim two different directions to dispatch your adversaries. You can kick knives out of the air at your opponents, or toss a frying pan in the air and ricochet bullets around obstacles. The game's physics, mixed with the slow-mo effect of the bullet-time make you feel like an unstoppable badass, and look like one too! The weapon variety is a bit slim, but each weapon has it's best use, and you use them all.

The Story is nearly not there, and there aren't many memorable characters either, but none of that detracts from the action. Most of the "humor" feels forced but is a few times good for a chuckle to break up the gunfire. Even without bringing a story to the table, My Friend Pedro will keep you blasting away. On the easier difficulty, you can just press your way through most of it, but if you pump that difficulty up, each battle feels deep and challenging!

This game does exactly what it set out to do, allow you to be a badass that can twist flip through a window and shoot 4 enemies before landing. Incredibly fun shooter, and will make a great addition to any bullet-time fan's collection!

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Bounty_Hunt3r

Review Bounty_Hunt3r 5/5 · Jul 3, 2022

Banana Joe

A fun 2D platformer-shooter with bullet time, parkour, split-aim, skateboards and a talking banana. There are also some physics and skill based puzzles with laser-beams, ricochet mechanics and a good amount of wall jumping. It's a short, but action filled experience that left me wanting more.

DanMaul

Review DanMaul 4/5 · Jun 29, 2022

If you like shoot ‘em ups, treat yourself and give it a go

This is such a fun, self-aware game. It’s a short, simple yet innovative and stylish side-scroller with pretty cool mechanics and a nice sense of flow. Shooting and movement are arguably the 2 most important aspects here, and in this sense, the game is balls-to-the-wall goodness from start to finish. Both are impressively competent and fluid, and the physics are …

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This is such a fun, self-aware game. It’s a short, simple yet innovative and stylish side-scroller with pretty cool mechanics and a nice sense of flow. Shooting and movement are arguably the 2 most important aspects here, and in this sense, the game is balls-to-the-wall goodness from start to finish. Both are impressively competent and fluid, and the physics are really cool, but the gunplay in particular takes the cake: all weapons feel great to use, shoot and listen to, and it’s a blast to tear through waves upon waves of enemies in such chaotic style. Style, by the way, is another thing this game does very well. It has quite a unique art design, both in visuals and in sound (I wasn’t the greatest fan of the music in the beginning but I quickly came around to it). It also boasts more-than-decent level design and a couple of awesome segments. With its overall solid mechanics, its arcade style bosses and its short runtime, there’s a compelling ‘just one more level’ syndrome to this game that I haven’t experienced since Streets of Rage 4. The challenge gets pretty steep but in a gradual way, giving you ample time to master the mechanics by the time things start to get tough. Finally, this game is whacky! I love the fact that it never, ever takes itself seriously, and even with a couple of unexpectedly serious moments, it always wears its ridicule on its sleeve. I mean, having a talking banana as your journey companion - which adds some well integrated comic relief and a strange level of comfort - kind of tells you all you need to know here.

It does have a few frustrating moments mechanically (which become especially apparent in segments when reaction time is paramount), and I can’t say I loved all levels equally, but as a whole, My Friend Pedro is an authentic, original, truly enjoyable experience that you’re bound to have a great time with, even more so if you’re into the 2D shoot ‘em up genre. 7.5

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Grimug

Review Grimug 2/5 · Jun 17, 2022

Clunky

This game seemed like my jam but sadly I just didn't vibe with it. The music is great, art styles fine and the dialogue is fun but the game controls felt really clunky.

Aiming, jumping, dodging and moves that are mainly meant for style points were all clunky and I guess overwhelming for me, i really wanted to like the …

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This game seemed like my jam but sadly I just didn't vibe with it. The music is great, art styles fine and the dialogue is fun but the game controls felt really clunky.

Aiming, jumping, dodging and moves that are mainly meant for style points were all clunky and I guess overwhelming for me, i really wanted to like the game but just couldn't get used to it. It's frustrating how much recoil the guns have and even when your aiming at the enemy it doesn't always hit. There's a way to split your shots when dual wielding but the auto target will sometimes lock on to a target That's in cover or behind a wall rather than the enemy out in the open, it just got frustrating. Unlike sifu or hotline Miami this games mechanics just aren't tight enough.

Best part for me is the music and I'll definitely be listening to this playlist. I personally can't recommend the game due to it's controls which is disappointing.

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yausern

Review yausern 2/5 · Dec 8, 2020

Not really my thing

This is one of these games that makes you feel bad for not perfecting your performance by rating your level runs with lower grades (as in C, B). It consistently made me feel clumsy and like I wasn't playing properly. And that may very well be true... I probably needed more practice to really enjoy it. However, I did not …

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This is one of these games that makes you feel bad for not perfecting your performance by rating your level runs with lower grades (as in C, B). It consistently made me feel clumsy and like I wasn't playing properly. And that may very well be true... I probably needed more practice to really enjoy it. However, I did not find anything in the game (setting, mechanics, humor, attitude) interesting enough to want to spend more time perfecting my technique. There is nothing really wrong with it. It runs well and has its cool enough moments. It controls pretty well and managing to pull off some of the stunts is nice. I had hoped there would be a bit more to the story or setting to pull me along. It didn't expect anything really sophisticated, but what I got didn't really satisfy me. I don't know... I just think it wasn't for me after all.

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guileffb

Review guileffb 3/5 · May 12, 2020

Don't trust the banana

I was expecting a little more than what I got, but this is good enough.

My Friend Pedro is a hell of a fun game. While it doesn't offer a great challenge or tons of content, it shines on what it does, while it's doing it. The gameplay is creative, accessible and requires skill on harder difficulties. The writing is …

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I was expecting a little more than what I got, but this is good enough.

My Friend Pedro is a hell of a fun game. While it doesn't offer a great challenge or tons of content, it shines on what it does, while it's doing it. The gameplay is creative, accessible and requires skill on harder difficulties. The writing is funny and level design makes you feel like a badass, traversing through chapters it with ease. It's not an AMAZING game, but it's "cool" to undergo the progress of its obstacles.

The whole game goes by in a flash. Not only its gameplay is extremely fast-paced, but its campaign lasts around only 4 hours. While this time can be very unique, it's not an excellent or very memorable experience.

Play this game if you can! I can't highly recommend it, but it's fun throughout its entire campaign. Also, always doubt a talking banana, just saying...

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Duskwind

Review Duskwind 4/5 · Mar 14, 2020

General Review

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 4.5/5

Story: 3/5

Presentation: 3.5/5

Eerp

Review Eerp 2/5 · Feb 21, 2020

Not For Me

I have a rule that I have to give each game I try at least an hour or one achievement before I quit. This one I got a few achievements in but decided it just was not fun for me.

I think the controls are fine but it never "clicked" for me in that way where a game gets into …

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I have a rule that I have to give each game I try at least an hour or one achievement before I quit. This one I got a few achievements in but decided it just was not fun for me.

I think the controls are fine but it never "clicked" for me in that way where a game gets into a groove. I would get through the levels but never felt like I was doing a good job of it. I mostly got Bs and Cs so that checks out.

Games that are short are great but games that lengthen themselves by using rankings and "aiming for perfect runs" are really just not something I am interested in.

Story seemed kind of interesting and if I think about it I might google to see what the heck that was about.

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GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Nov 13, 2019

Nice mix of influences

Rather max payne inspired. it's a rather short (and at times quite silly) game but pretty fun and lets you keep at it with checkpoints (hotline miami 2 style) which really helps make the more reflex oriented puzzles less frustrating. This game is basically a Run and Gun action game mash-up of Gunpoint with Madness series and has bullet …

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Rather max payne inspired. it's a rather short (and at times quite silly) game but pretty fun and lets you keep at it with checkpoints (hotline miami 2 style) which really helps make the more reflex oriented puzzles less frustrating. This game is basically a Run and Gun action game mash-up of Gunpoint with Madness series and has bullet time key and a block/dodge shot button.

This game is pretty humours and funny and not one to be taken seriously. You literally wake up not knowing who you are and talk to a banana, who commands you to pick up a gun. enter image description here what could go wrong?

The maps are wlll designed and explore several ideas and tricks and much of the game is rather imaginative. My Friend Pedro is yet another good example that platform games are somehow, always still able to be a fresh genre. A lot of the emphasis is on the maps more than the action and at times it feels more like a pseudo-puzzle or acrobatic game like dustforce or trials

Fun but fairly short and almost impossibly suited towards really achieve the finesse that the game makes you wish to strive for. The player often doesn't really feel in control of this bullet ballet and chaos will just happen.

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But when you do good, and look good doing it, its awesome.

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