Relicta (2020)

Mighty Polygon

Google Stadia · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · Xbox Series X|S

2.40 from 20 ratings

1090 members have it in their collection · 4 playing now · 810 backlogged · 10 wish listed

How long? Main story 9h (from 1 logged playthrough)

Relicta is a first-person physics-based puzzle game where you need to creatively combine magnetism and gravity in order to unravel the secrets of Chandra Base. Alone in the treacherous depths of the Moon, your scientific mind is the only thing that can keep your daughter alive...
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Details

Developers
Mighty Polygon
Publishers
Koch Media, Ravenscourt
Genres
Adventure, Indie, Puzzle
Themes
Action
Steam
View on Steam

Release dates

  • Aug 03, 2020 (Worldwide) PC (Microsoft Windows)
  • Aug 04, 2020 (Worldwide) Google Stadia, PlayStation 4, Xbox One
  • Aug 04, 2020 (North_America) Xbox Series X|S
  • Apr 15, 2021 (North_America) Nintendo Switch
  • Apr 15, 2021 (Europe) Nintendo Switch
  • Apr 17, 2021 (Worldwide) Xbox Series X|S
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Rating distribution

5 stars
0
4 stars
4
3 stars
3
2 stars
10
1 star
3
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Community All Reviews Statuses

V1CGaming

Review V1CGaming 2/5 · Feb 13, 2022

It really wants to be Portal, and it falls well short..

Unfortunately, it doesn’t even manage to stand out particularly as its own thing. Despite its high graphical fidelity and production quality, it starts out promising but ends up falling apart about halfway through, both in terms of gameplay and story.

The game is entirely centered around grabbing blocks and putting them on buttons to get rid of various force fields …

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Unfortunately, it doesn’t even manage to stand out particularly as its own thing. Despite its high graphical fidelity and production quality, it starts out promising but ends up falling apart about halfway through, both in terms of gameplay and story.

The game is entirely centered around grabbing blocks and putting them on buttons to get rid of various force fields blocking your way, and sometimes toggling the odd switch. There are some platforms that you can move, along with some drones that remove all special effects on all nearby blocks and charge pads, and which can carry blocks. That’s all the mechanics there is.

The story is also the problem. It starts out promisingly enough – there’s some sort of inciting incident with a weird purple crystal, you have a set of coworkers around and a daughter who is coming to the space station, etc. The problem is, this all ends up falling apart about halfway through the game. The central plot twist of the game isn’t very good and results in almost all of the characters you spent the first half of the game talking with never talking to you again throughout the rest of the game.

Overall, then, the game fails to deliver in terms of story, character, or gameplay. The story doesn’t even make a ton of sense in terms of characterization, and the gameplay is too simple for a game as long as this is. Despite a potentially promising start, it just doesn’t hold up, and it never really does anything particularly good, let alone great.

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