Status zachbrownies Apr 18, 2024
Beated and 100%ed (except for an achievement for "take damage from thorns 10 times" which i have 0/10 on ??? i recall one area with thorn plants and i did actually run into them to see if they did damage but they didn't so i have no clue what this is)
Actually, I went in and fought the final boss …
Beated and 100%ed (except for an achievement for "take damage from thorns 10 times" which i have 0/10 on ??? i recall one area with thorn plants and i did actually run into them to see if they did damage but they didn't so i have no clue what this is)
Actually, I went in and fought the final boss before getting 100%, which I usually wouldn't do, but I had no clue how to get the things I was missing and hoped maybe the dungeon would help me with that, but no, the big gate with the point of no return warning was, in fact, just the final boss and that's it. But I scoured the map again after that and figured out the spots I missed. You can't fight the boss again after that so maybe I missed a true ending, idk! The game barely has a plot anyway!
The game was alright. I was kinda hoping I'd get really hooked on its resource-progression system but if anything, the world was almost... too intricate to get into? Like, y'know, the best way to be hooked is when like "oh there's this one thing, idk how I'm gonna get it, but when I do it will be satisfying" but in this game there's just always ten things and so its like "well if i can't get this thing i'll just pick another direction to go in and i'll be able to get a thing there". Like, I said every room has a progression resource or ability or etc in it, but when every room has something, it's kinda like no room has anything... y'know? Until you finally get stuck and then you have no idea where the one spot you're missing is. Idk, I'm nitpicking. It's a neat little game if you enjoy piecing a giant map together one room and one upgrade at a time and don't care if the combat is kinda tedious.
But wait until they fix the glitches and the UI maybe or you're going to get annoyed that you keep returning to the main menu or respawning monsters by accident because you can't tell what menu prompt is currently highlighted.