Pan-Pan (2016)

Spelkraft

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · iOS

3.12 from 34 ratings

133 members have it in their collection · 49 backlogged · 16 wish listed

How long? Main story 4h · 100% 3h (from 4 logged playthroughs)

Might and Delight in collaboration with SPELKRAFT invites you to explore a world lush with colour and punctuated by the tranquil sounds of a melodic soundtrack. Welcome to the world of Pan-Pan! - A foreign world - Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its … Read more
Might and Delight in collaboration with SPELKRAFT invites you to explore a world lush with colour and punctuated by the tranquil sounds of a melodic soundtrack. Welcome to the world of Pan-Pan! - A foreign world - Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its core. In a world littered with world shifting riddles and sprinkled with memorable characters – how you solve these riddles is firmly in your hands. - Repair the ship - Set against a backdrop of soothing ambient sounds crafted by renowned sound composer Simon Viklund, your task is to fix your downed spaceship and begin the pilgrimage home. Main features: - Set in an open world: Unlock new areas by collecting items and solving puzzles. - Stellar soundtrack created by acclaimed sound producer – Simon Viklund. - A balanced blend of exploration and puzzle solving game mechanics. - Story beats told through environmental interactions. - Use a mix of tools, gadgets and devices to solve puzzles and uncover the path home. Read less
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Details

Developers
Spelkraft
Publishers
CIRCLE Entertainment, Might and Delight
Genres
Adventure, Indie, Puzzle
Themes
Fantasy
Steam
View on Steam

Release dates

  • Aug 25, 2016 (Worldwide) Mac, PC (Microsoft Windows)
  • Sep 15, 2016 (Worldwide) Linux
  • Mar 02, 2017 (Worldwide) iOS
  • Sep 14, 2017 (North_America) Nintendo Switch
  • Sep 21, 2017 (Worldwide) Nintendo Switch
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Rating distribution

5 stars
1
4 stars
12
3 stars
14
2 stars
4
1 star
3
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Community All Reviews Statuses

PeppyPenguin

Review PeppyPenguin 4/5 · Dec 2, 2024

Short n' Sweet

This game is just too cute. I loved every second of it. It's open-world puzzle so it asks you to think a little differently, but ultimately the puzzles are very solvable without a guide.

There's a teeny bit of plot. It would seem you've crash landed on an alien planet after your ship malfunctions. Luckily the beings are friendly. They're …

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This game is just too cute. I loved every second of it. It's open-world puzzle so it asks you to think a little differently, but ultimately the puzzles are very solvable without a guide.

There's a teeny bit of plot. It would seem you've crash landed on an alien planet after your ship malfunctions. Luckily the beings are friendly. They're helping repair your ship, but they're missing some parts to power you up and you need to help them. There's no dialogue, the voice audio gibberish, but you get the gist.

The world design and art style are pleasant and adorable. The mechanics are super simple. The puzzles are well thought out and I enjoyed how many of them were built into the environment. Sound design stuck out to me in some parts, in a good way.

I got this on sale and I think I paid only a few CAD - definitely worth the price for a nice evening in.

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ed.corcoran

Review ed.corcoran 3/5 · May 7, 2023

The art style is nice and it’s intermittently fun but there’s no way I would have played this without a walkthrough. It’s far too inscrutable and oblique for me.

Taiyed311

Status Taiyed311 Jun 28, 2020

I just bought Pan-Pan for Switch this past week and finished it a couple days later. For it's $1 sale price on the eShop, it was a great game! It's pretty short (2 - 3 hours) and is a no-hand-holding adventure puzzle game. For $1 I'd highly recommend!

Now on to finish all the Mario Maker 2 story mode courses. …

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I just bought Pan-Pan for Switch this past week and finished it a couple days later. For it's $1 sale price on the eShop, it was a great game! It's pretty short (2 - 3 hours) and is a no-hand-holding adventure puzzle game. For $1 I'd highly recommend!

Now on to finish all the Mario Maker 2 story mode courses. On the subject of SMM2, let me know if you want to try my courses. I have 5 or 6 of them I spent a LONG time working on.

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lil_pushkins

Review lil_pushkins 2/5 · Jan 9, 2020

Well... I must say the puzzles in this game were NOT intuitive. And no, I'm not bad at it it was just clunky. Good art and very Monument Valley vibes, but ultimately glad I spent 99 cents worth of nintendo shop credits on this.

thiago

Review thiago 3/5 · Dec 23, 2019

got this on sale on the switch. its cute geometric art style caught my eye and i'm a sucker for puzzle games. the game doesn't hold your hand at all, but this is a double edged sword because the game design itself doesn't always do a very good at explaining its mechanics. really short as well, spent about an hour …

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got this on sale on the switch. its cute geometric art style caught my eye and i'm a sucker for puzzle games. the game doesn't hold your hand at all, but this is a double edged sword because the game design itself doesn't always do a very good at explaining its mechanics. really short as well, spent about an hour but i enjoyed my time with it.

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BMO

Status BMO Jan 14, 2019

Cute and I liked it. I enjoyed the aesthetic and the puzzles were simple but delightful because they were all part of a system influencing each other. I wish there was more to Pan-Pan, perhaps a few more levels of a similar size and scope. Regardless, I had fun and no regrets.

grid

Review grid 4/5 · Apr 13, 2018

I liked this well enough, but almost all the puzzles solutions required another puzzle to be solved first, which ended up feeling rather linear, which was odd given it's such an open world style game. Half the game was just figuring out which puzzle I could solve next. I'll admit I resorted to youtube twice. In a game this short, …

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I liked this well enough, but almost all the puzzles solutions required another puzzle to be solved first, which ended up feeling rather linear, which was odd given it's such an open world style game. Half the game was just figuring out which puzzle I could solve next. I'll admit I resorted to youtube twice. In a game this short, a lot of the puzzles involved new mechanics, and then those mechanics were never used again. I think the game could have been a lot longer if they'd just tried to make multiple puzzles for each mechanic. I didn't hate how short it was, but it definitely did feel pretty short.

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