Main game
3.12 average rating based on 34 ratings
The art style is nice and it’s intermittently fun but there’s no way I would have played this without a walkthrough. It’s far too inscrutable and oblique for me.
Super short (1-2 hours tops), but surprisingly engaging little puzzler.
This game is just too cute. I loved every second of it. It's open-world puzzle so it asks you to think a little differently, but ultimately the puzzles are very solvable without a guide.
There's a teeny bit of plot. It would seem you've crash landed on an alien planet after your ship malfunctions. Luckily the beings are friendly. They're helping repair your ship, but they're missing some parts to power you up and you need to help them. There's no dialogue, the voice audio gibberish, but you get the gist.
The world design and art style are pleasant and adorable. The mechanics are super simple. The puzzles are well thought out and I enjoyed how many of them were built into the environment. Sound design stuck out to me in some parts, in a good way.
I got this on sale and I think I paid only a few CAD - definitely worth the price for a nice evening in.
got this on sale on the switch. its cute geometric art style caught my eye and i'm a sucker for puzzle games. the game doesn't hold your hand at all, but this is a double edged sword because the game design itself doesn't always do a very good at explaining its mechanics. really short as well, spent about an hour but i enjoyed my time with it.
Well... I must say the puzzles in this game were NOT intuitive. And no, I'm not bad at it it was just clunky. Good art and very Monument Valley vibes, but ultimately glad I spent 99 cents worth of nintendo shop credits on this.
I liked this well enough, but almost all the puzzles solutions required another puzzle to be solved first, which ended up feeling rather linear, which was odd given it's such an open world style game. Half the game was just figuring out which puzzle I could solve next. I'll admit I resorted to youtube twice. In a game this short, a lot of the puzzles involved new mechanics, and then those mechanics were never used again. I think the game could have been a lot longer if they'd just tried to make multiple puzzles for each mechanic. I didn't hate how short it was, but it definitely did feel pretty short.
I just bought Pan-Pan for Switch this past week and finished it a couple days later. For it's $1 sale price on the eShop, it was a great game! It's pretty short (2 - 3 hours) and is a no-hand-holding adventure puzzle game. For $1 I'd highly recommend!
Now on to finish all the Mario Maker 2 story mode courses. On the subject of SMM2, let me know if you want to try my courses. I have 5 or 6 of them I spent a LONG time working on.
This looks cute and it was on sale for $0.99!! Gah, $0.99 sales are my weakness (´・Д・)
Cute and I liked it. I enjoyed the aesthetic and the puzzles were simple but delightful because they were all part of a system influencing each other. I wish there was more to Pan-Pan, perhaps a few more levels of a similar size and scope. Regardless, I had fun and no regrets.