Main game
3.60 average rating based on 52 ratings
Wow! Such an amazing game! I liked its originality, freshness and tenderness. This is definitely a game for fellow bookworms and in all good ways reminding me of the Disco Elysium
The Bookwalker: Thief of Tales presents an excellent basic idea and is, in general, well executed in its various parts. Just as the bookwalker is sucked into the various books in which he must venture, so it is difficult for the player to leave the adventure before its conclusion, as it manages to be engaging and inviting in its intrigues and mysteries.
Narrative and exploratory aspects certainly prevail, while combat is the weak point of the experience. I would have liked an expansion of some elements of the plot, in my opinion not properly exploited, but I would recommend without reservation The Bookwalker: Thief of Tales to those who want to live a series of adventures that reinterpret in a different light myths and great classics of literature.
The concept of this game is really good, and I like a lot of the writing, but playing it is another story. The controls, just getting in the correct position to look at items, are so finicky. The UI is also a bit hard to parse in combat. And not having an option to invert Y when a portion of the game takes place in 1st person with a player controlled camera? Inexcusable.
Playing on gamepass/Xbox which seems to have some issues. Controls are a little finicky and I've just reached a point in chapter 3 where it seems I can't progress until a patch update is released. But the dev twitter says they're trying to get that out ASAP so withholding any judgement until then because up until this point it's been REALLY compelling. Reminds me of oneshot, not in gameplay but in how much it's just sucked me into it's world and story. Something about how the music and environments and dialogue are meshing is just shy of magic. Hopefully this patch comes soon so I can finish and start recommending it to people!