Review Please...callmeYork 3/5 · Jan 18, 2019
Narcosis is a lovely little game where you progress slowly along the seafloor, your titanium diving suit casting only the weakest of glows over your surroundings. An earthquake has destroyed the underwater facility where you worked as an engineer, so you must search for survivors and a means of escape. You find your co-worker’s corpses – each one posed to …
Narcosis is a lovely little game where you progress slowly along the seafloor, your titanium diving suit casting only the weakest of glows over your surroundings. An earthquake has destroyed the underwater facility where you worked as an engineer, so you must search for survivors and a means of escape. You find your co-worker’s corpses – each one posed to suggest how they expired. Meanwhile you are running out of oxygen and suffer from hallucinations that make it difficult to get your bearings.
Narcosis is basically a ‘walking simulator’ with some light puzzle solving and even lighter combat elements. It is a little clunky, not particularly scary, but it worked for me due to the pervading sense of isolation that its location breeds. I thought the hallucinations felt hackneyed and tacked on, betraying a lack of confidence in the game’s grounded setting. This is unfortunate because there really are some chilling moments – tossing a flare in a dark cave to reveal an enormous spidercrab that was uncomfortably close sent me thrusting in reverse.
The narrative is well presented. There is a voiceover that frames the story as an interview with the sole survivor of the event, which I thought was compelling and well-acted. It is slow-paced and very short, but I still enjoyed my time with it, probably because I had no expectations for it at all.
