Review anarchistica 3/5 · Jun 8, 2026
Playtime: 13,5 hours (completed main quest + most side quests)
Played: 2026
Context: A cozy game with combat and rebuilding society sounds great.
Intro
In Garden Story you travel between about twenty small areas in which you gather resources, fight enemies and build/repair stuff. Combat is mostly hitting people with a sword/umbrella/scythe, though sometimes you use a sort of fishing …
Playtime: 13,5 hours (completed main quest + most side quests)
Played: 2026
Context: A cozy game with combat and rebuilding society sounds great.
Intro
In Garden Story you travel between about twenty small areas in which you gather resources, fight enemies and build/repair stuff. Combat is mostly hitting people with a sword/umbrella/scythe, though sometimes you use a sort of fishing rod from a distance. You progress through 4 different towns, fighting a boss in a dungeon at the end of the first three. The final boss requires you to fight a stronger version of these first.
The Good
- Cute style.
- Decent story.
- Solid boss fights.
- A few nice pushing puzzles.
- Death only costs you some money.
- Neat skill system.
- You can roll. It's fun.
- Feels like it's own thing.
- Rebuilding is nice.
The Bad
- Rebuilding is limited to a few bridges and two houses.
- You can only save by sleeping, which requires it to be evening or night.
- You level towns by doing repetitive daily quests.
- Slightly grindy upgrade/repair system.
- Some of the upgrades require certain attacks and this isn't very clear.
The Ugly
- Really clunky keyboard-only controls. E.g. A is menu, S/D goes between pages.
- You can only see daily quests on quest boards in the town you have the quests for.
- Only the main menu pauses the game, not map/inventory/quests/etc.
- You have to redo the pushing puzzles every time you replay the third dungeon for resources/quests. Just... why?
- There are only 4 slots on your hotkey bar for 10+ items.
- You do a little twirl that changes your facing when switching weapons.
- The dearth of hotkeys, the switch-twirl and the double cost to upgrade weapons (upgrade town then grind resources) means you will be using the same two weapons (umbrella then scythe) for 95% of the game. And the game is mostly using those weapons.
Conclusion
Despite all the negative points, Garden Story is a fun little game and i considered giving it 4 stars. It just comes up short, it's like a 6,5.