Review WerqKween 2/5 · Jan 18, 2022
This is somewhere between 1 and 2 stars, but I'll be generous and round up.
To be honest, I didn't really enjoy this. It's ugly and clunky and misses the mark on almost everything, but at least it tried something, I guess? Some of the characters can't help but come across likeable. Here's my quick thoughts.
Music & Sound - …
This is somewhere between 1 and 2 stars, but I'll be generous and round up.
To be honest, I didn't really enjoy this. It's ugly and clunky and misses the mark on almost everything, but at least it tried something, I guess? Some of the characters can't help but come across likeable. Here's my quick thoughts.
Music & Sound - Serviceable, but a bit bland. Some of the best music comes right at the end. There are some sound effects in this game that are just so shrill and awful, they'll haunt me for weeks. Voice acting is surprisingly decent, minus a few scenes where they're forced to perform awful dialogue.
Graphics - This is... well, a very ugly game. It's all 3D rendered and it really suffers because of it. It just looks so primitive and terrible. WHY DON'T THEY HAVE FACES? Character portraits in dialogue come and go with no rhyme or reason, but all look a little off. There are a number of anime cut scenes, and those look nice enough.
Storyline - Starts off simple and derivative, then takes a real sharp turn near the end into anime bullshit. I don't really understand the endings. I mean, I'm cognizant of what's happening, I just don't understand why.
The game works very hard to be emotional, but mainly it involves
Gameplay - Exploring the dull, lifeless environments is boring. Towns are boring. Every town has a number of locked houses that don't do anything other than be locked the whole game. Every town has a Curio Shop which makes you think they may have stuff for you to get, but (except maybe the very first one had one item, I don't remember) none of them ever have anything, which makes me wonder why they're in the game. Dungeons are lame and have few redeeming features or interesting puzzles. Battles are AWFUL. Every enemy has the ability to block every possible thing you can do, and also perfect timing to get attacks in on you between blocking. Every battle takes forever as they just become games of cat and mouse where you sneak a hit in every once in a while until, some time later, you win. An optional part of the game that can net some rare items requires you to win multiple fights in a row, within thirteen seconds, using abilities, without healing, saving, or using any magic in between. I don't think I ever won two or more fights in a row without taking damage. I basically lost half or more of my life after every single fight. Almost every fight involved me blocking attacks with a shield, normal attacking, and healing. I almost never used weapon abilities because 99% of the time they were blocked or missed or cut off by the enemy attack. I never really used magic, certainly not attack spells. MP works very weird in this game and it's more hassle than it's worth to go out of your way to build it up.
Sidequests - There are a few, but they yield very little. You can revisit a few towns near the end to get a spell, force a kid's mother to abandon him, and watch a wedding get called off. There's a "hidden" "bartering" dude in the game who gives you some decent spells and gear and the best "axe" (it's a mace). But all the stuff with conversion of gold pieces and bartering is so weird, you just bring an undisclosed (unless you use a guide), increasing amount of gold pieces to the dude and he gives you stuff in return for it. There's also a guy you can bring cards to. If you give him all the cards, he'll fill your MP to 999 every time you visit him. This comes too late in the game to be useful, and also I didn't even attempt to do this because it involves the no damage quick wins I mentioned above.
Translation - Not very good. There are many, many typos and name mix ups throughout. To list a few: one town consistently has a "barrior" instead of a barrier. There's a character named Ziruas who has a secret lab. The first time you visit, it's a "Secrete Lab" and subsequent visits take you to "Jilluous Lab". In some of the game, one town is referred to as Pixim, but when you're in the town, it's Pikshim. There's a "stalagamite" cave, which is actually a castle. The translation isn't so awful, but there are a few errors that make things a bit confusing a couple times, and the script is just bare bones with poor grammar. The game would have benefited from some proofreading, and a thorough edit by a native English speaker.
At the end of the day, I'd tell people to stay away from this, but if you really have nothing better to do and want to try a mediocre action RPG, this does have just a hint of charm you may find enjoyable.