Freeman: Guerrilla Warfare box art

See more on IGDB

Freeman: Guerrilla Warfare

Remove Ads with Grouvee Gold

Freeman: Guerrilla Warfare

Feb 1, 2018

Main game

2.55 average rating based on 11 ratings

5
0
4
1
3
4
2
6
1
0
Single-player PC game Freeman: Guerrilla Warfare is a unique combination of tactical FPS and strategy game, where the player takes the role of a commander, raising funds, building army, skirmishing enemy forces, attacking and defending territories and conquer the world.
Release Dates
Feb 01, 2018 (Worldwide)
PC (Microsoft Windows)
Remove Ads with Grouvee Gold
User Stats
86
In Collection
7
Wish Listed
2
Playing
38
Backlogged
How Long Is Freeman: Guerrilla Warfare?
No playthrough data yet
xXGothGamerBabeXx
xXGothGamerBabeXx gave Jan 20, 2019
xXGothGamerBabeXx gave Jan 20, 2019
URAAH!!!

I guess a very simplfied way to explain this game is: What if Arma, but fun and has some rougelike elements. Basically every battlefield is randomly generated and if you get shot you die so you just strategize your little groups. I'm not sure where this takes place, seems like a very fictional slightly Slavic place, but this is probably the closest thing you could get to a video game simulating the feel of being with your squad in a realistic battlefield. I wonder if my militia will have to live through these kind of struggles, a lot of the acts of liberating places reminded me a lot of some of my friends who were in the YPG, also another thought: This is what could've been MGSV. This is like the closest thing to an actual Big Boss, mercenary militia simulator, for all of your post-post-traumatic-stress-dissorder "War is hell" feelings.

A lot of mechanics are self-explanatory but to get into ring of it you essentially have to find a group with a smaller number of people than yours, click to chase them down, win (maybe by save scumming), get money, get more troops, grind some more, level up your stats …

Read More

I guess a very simplfied way to explain this game is: What if Arma, but fun and has some rougelike elements. Basically every battlefield is randomly generated and if you get shot you die so you just strategize your little groups. I'm not sure where this takes place, seems like a very fictional slightly Slavic place, but this is probably the closest thing you could get to a video game simulating the feel of being with your squad in a realistic battlefield. I wonder if my militia will have to live through these kind of struggles, a lot of the acts of liberating places reminded me a lot of some of my friends who were in the YPG, also another thought: This is what could've been MGSV. This is like the closest thing to an actual Big Boss, mercenary militia simulator, for all of your post-post-traumatic-stress-dissorder "War is hell" feelings.

A lot of mechanics are self-explanatory but to get into ring of it you essentially have to find a group with a smaller number of people than yours, click to chase them down, win (maybe by save scumming), get money, get more troops, grind some more, level up your stats to upgrade your troop size, and so on. Also sell a lot of the stuff you got from looting and do quests from cities like, the training soldiers to deliver mission that grants you like a lot of money is easy to do later on.

One major flaw: as you play, the more jankier it becomes. This is what the issue comes when you make your game in Unity, I was fairly surprised that it even was possible to run this game, had it been made in some other way it could've been more optimized, but by the end of the game you've already kinda did everything. You grind until you are practically untouchable and do not die in 1 hit, oh and you have a gun that actually connects shots (I'm gonna actually miss the early feel of having to calculate your shots upwards).

The game is worth at least 3 days of addiction, but the magic fades away after you've explored every mechanic. But yeah, Arma with micromanagement and RPG mechanics, the feel of recruiting people and upgrading, paying their salary, etc is nice while keeping battles fresh due to inserting the FPS game in there (Why don't more games do this where you can partake in the battles huh?). It's all very neat but it is a VERY unpolished game as of recentyl. It is super low budget, which in the beggining was fine by me but as I continued to play it was more and more JANK. Also the mouse is not LOCKED in... Even in Fullscreen.

Update: Ok so I'm changing this game's 4 out of 5 rating, into 3 out of 5 because... The final release of this game has ACTUALLY LESS features and doesn't fix or keep any of the promises at all! Seriously the least they could do is allow modding of sorts or change the engine, but NO! What you see is what you get, just a bare bones battlefield simulation of a country in current-day warfare with not much else.

Read Less
GigaDeathNullGolem
GigaDeathNullGolem updated their status Jan 18, 2020
GigaDeathNullGolem updated their status Jan 18, 2020

This game isn't very good and it's really rough but i am crazy hooked on it. My god i even tried to mod all the companions to have the same icon's of the terrorrist skins/models from CSGO and even gave them backstories in dialogue reflecting this but could not make it work!