Status Volt2742 Feb 1, 2026
I've got a lot of things to say about this game. After 22 hours and getting to level 99, I beat the final boss and all of the secret bosses. Throughout my time playing the game, I thought I was getting a lot of the NPC quests done, but by the end I realized that I was only accomplishing some …
I've got a lot of things to say about this game. After 22 hours and getting to level 99, I beat the final boss and all of the secret bosses. Throughout my time playing the game, I thought I was getting a lot of the NPC quests done, but by the end I realized that I was only accomplishing some of them. I think the easiest way to talk about this game is by saying it tries to have the level of combat that Lies of P has, and arguably there is more depth, but it doesn't feel as good. It also tries to have the exploration of the Dark Souls series, but is not as good at that either. Overall though, it is a fun time.Now to go into all my thoughts on the game
To start with things I liked. First, I'm so happy they have an actual transmog system for the armor. I understand why purists think Fashion Souls shouldn't have transmog but I've never agreed with that, so being able to use strong armor while making the armor look good was nice. I will say, it was annoying the process to try on new pieces of armor and swap them around and how there wasn't a favorites button, but I'll take what I can get. The outfit choices were pretty decent, there were a decent amount of gooner outfits but yeah that's just how it is, Wuchang did have some non gooner cool outfits though as well.
Next the combat. I think it's pretty good, but the way the dodge works both does and doesn't feel impactful. The dodge giving the feather ability does give a good bit of feedback, but by the end of the game, you're chaining dodges like 6 times in a row, and even though that happens in Dark Souls and other SoulsLike games as well, it doesn't feel as good in this game. Not a huge deal though. The weapon combat is pretty good, but I will say up front I basically just used one weapon all game. I tried going towards other weapons, and from what I tried, the other weapons were pretty fun, so I can't say it is a fault of the game that I stayed with one weapon the whole time. I think the magic system was kind of eh, most of them didn't feel very good, but that is also probably just because I didn't put many points into magic.
To quickly touch upon the story..... Uh it seems fine, from what I could gather playing the game, it is interesting enough. There's like a 1.5 hour YT vid on the lore that I will watch at some point. The ending options are very bland, and it is pretty annoying how easy it is to get locked into the bad ending while playing blind thinking the bad ending would actually be a good ending. But it's not a huge deal.
Enemies and bosses were ok. I think after the mid-game (I'll be talking more about this later), the bosses got much less difficult, and in general only like 3 or 4 were that memorable. The actual enemies in the environment were pretty cool and were a decent challenge sometimes.
Lastly, to talk about the exploration. The game is split up technically into 5 chapters, but it really feels like 4 chapters. I think I experienced the game different from most people, becasue while you can technically do chapter 2 or 3 in either order, there is kind of a set path for which one to tackle first, but I tackled what would be considered chapter 3 during chapter 2, so I was pretty OP once I ran back and did chapter 2's content, but that isn't really a fault of the game. I think chapter 4 and 5 felte really disjointed, and upped the problems I had with the exploration in the first 3 chapters. The game really tries to pull off a Dark Souls 1 with multiple paths that end up interconnecting, and sometimes it does it well, but sometiems there are just too many random pathways that lead to nothing. I will give it credit that there were a lot of times I thought it was too confusing, but then I took a step back and did appreciate how the level design was going. Really, my big problem is chapter 4 and 5, especially 5, because they feel so random and blah. IDK, I'm not smart enough to further describe it than that, but I just felt a massive downturn in quality in those two regions, even though I was still having a decent time.
All in all, I think it's a fun game, but for Souls game purists, I don't think they'd like it. Someone like me who likes Souls combat and doesn't care as much about the "soul" (haha) put into the worlds of Dark Souls games, I thought it was a good time. Not as good as Lies of P, I think there were just a lot of times in this game that was just kind of ok with not that many highs, but realistically, I didn't feel that many lows either. Some boss fights I did feel in the first like 5 times I fought them were too difficult, but then I realized I was usually doing something wrong, and I couldn't really blame the game that much. I also will give the game the grace that I barely interacted with a lot of the combat mechanics, and I still had fun with the combat, so that's something good. Originally, I was going to give this game a hgh 7, but after typing this all out, I feel like even though I won't really remember any specific part of this game for that long, I could see myself coming back and playing it again with like a totally different moveset and trying to get one of the (pretty bland) good endings. I'll definitely come back in the future if there is DLC. Final verdict from me, Light 8/10

