Warhammer 40,000: Rites of War (1999)

DreamForge Intertainment

PC (Microsoft Windows)

2.45 from 11 ratings

137 members have it in their collection · 70 backlogged · 9 wish listed

How long? Main story 25h (from 1 logged playthrough)

Inspired by the board and figurine games made popular by Games Workshop, the universe of Warhammer 40,000 is a vast and violent one, rife with strange, alien races, including the Eldar. Rites of War features a tightly crafted storyline composed of 24 missions and varied victory conditions as you lead the Eldar in their fight for survival. Additional scenarios allow … Read more
Inspired by the board and figurine games made popular by Games Workshop, the universe of Warhammer 40,000 is a vast and violent one, rife with strange, alien races, including the Eldar. Rites of War features a tightly crafted storyline composed of 24 missions and varied victory conditions as you lead the Eldar in their fight for survival. Additional scenarios allow for control of Tyrannid and Imperial armies and a glory point system lets you build and customize your own army, with 8 distinct troop classes ranging from War Machines to Assault Troops to Devastator Squads. A level-based experience system enhances the game's RPG (Role-Playing Game) element, allowing you to upgrade and customize units, enhance warrior skills and employ "psyker" (psychic) abilities. Read less
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Release dates

  • Jul 23, 1999 (Full Release) (North_America) PC (Microsoft Windows)
  • Sep 1999 (Full Release) (Europe) PC (Microsoft Windows)

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Rating distribution

5 stars
0
4 stars
1
3 stars
4
2 stars
5
1 star
1
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Community All Reviews Statuses

anarchistica

Review anarchistica 1/5 · Aug 5, 2021

It's a relic

You get an x amount of points to select an army, unlocking new units and slots as you progress through the campaign. You deploy this army on a hexgrid map then find the enemy and attack it - keeping an eye out for bonus objectives. Units gain XP and level up, though i'm not sure what that does. There's also …

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You get an x amount of points to select an army, unlocking new units and slots as you progress through the campaign. You deploy this army on a hexgrid map then find the enemy and attack it - keeping an eye out for bonus objectives. Units gain XP and level up, though i'm not sure what that does. There's also an option to buy "strategies" which seem to be one-off spells that hurt the enemy (and i'm guessing later on help yours).

This is yet another game with lots of big unmarked buttons (seriously, wtf was up with that?), but these make a bit more sense. Gameplay is kinda clunky because you only get one move action instead of a number of steps and weapon range isn't shown when you select a unit (or whatever). Your guys walk towards the enemy and you shoot each other from 0-2 squares away.

There doesn't seem to be all that much in the way of tactics. Terrain doesn't seem to have much of an effect for instance (e.g. doesn't block LOS). Since you have to stand next to an enemy to fire on it you can't hide in a forest either, if that has an effect at all. I didn't see any unit abilities either, but they might be there at some point.

Mostly this game feels very very dated. Even by 1999 standards the engine was old and the lackluster gameplay doesn't help. I'd rather play HOMM or Age of Wonders or XCom or whatever.

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