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Mega Man X6

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Mega Man X6

Nov 29, 2001

Main game

3.09 average rating based on 312 ratings

5
32
4
68
3
132
2
56
1
24
Mission Critical... Zero is Missing... Search and Rescue! It's been three weeks since Earth's near collision with the space colony Eurasia. The disaster was averted by Zero's heroics. Now, on a bruised and battered planet, tales of rampaging reploids are surfacing. It's up to Mega Man X to investigate these mysteries but it's not going to be easy. Mega Man X must battle through a maze of levels and rescue reploids along the way. Return to battle again and again with the new Nightmare System, which randomizes level maps, enemies, and endings based on how you play the game. Mega … More
Mission Critical... Zero is Missing... Search and Rescue! It's been three weeks since Earth's near collision with the space colony Eurasia. The disaster was averted by Zero's heroics. Now, on a bruised and battered planet, tales of rampaging reploids are surfacing. It's up to Mega Man X to investigate these mysteries but it's not going to be easy. Mega Man X must battle through a maze of levels and rescue reploids along the way. Return to battle again and again with the new Nightmare System, which randomizes level maps, enemies, and endings based on how you play the game. Mega Man X is back and now it's personal! Less
Release Dates
Nov 29, 2001 (Worldwide)
PC (Microsoft Windows)
Nov 29, 2001 (Japan)
PlayStation
Dec 04, 2001 (North_America)
PlayStation
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User Stats
733
In Collection
100
Wish Listed
10
Playing
175
Backlogged
How Long Is Mega Man X6?
Main story: 11.1 hours
Main + extras: 6.1 hours
100% completion: 3.1 hours
Total completions: 9
Related Content
Dallen
Dallen gave Jun 21, 2019
Dallen gave Jun 21, 2019
Nostalgia is a Funny Thing....

I had this listed as my favorite Mega Man game of all time....but after replaying it I can see now that it's one of the worst. There are certain ideas I like, like being forced to damage boost past obstacles and possibly missing parts...but requiring players to use said missing parts and the game being filled to the brim with insta kills...phew....

Well at least 4 was as good as I remember. Not gonna lie it tastes pretty sour to return to one of my favorite games from my teenage years and discover it is an unplayable disaster....

Krauzer
Krauzer gave Jun 24, 2025 (edited)
Krauzer gave Jun 24, 2025 (edited)
Krauzer's review of Mega Man X6

The last PlayStation entry continues the fast-paced action-platforming of the X series but unfortunately stumbles in execution, while it retains solid core mechanics like tight controls and weapon variety, it's heavily criticized for poor level design, frustrating difficulty spikes, and unpolished localization. Some stages are unfairly punishing, with cluttered hazards and cheap enemy placement, and the rescue system for Reploids feels tedious, while the parts system is interesting, not all Reploids drop them so it is a game of guessing and not-so-fun grinding to collect them all. Not to mention the amount of points you need to salvage in order to be able to use more parts at the same time, which is even more tedious in comparison.

The soundtrack is a standout with intense rock tracks, and fans may appreciate the continuation of the series' darker narrative, however, overall, X6 is considered one of the weaker entries in the franchise, best suited for diehard fans rather than newcomers. Myself included, this is my least favorite X title and the last one that I had on my backlog, a not so happy farewell, but I enjoyed it regardless, because even though it is the weakest Mega Man X title, it …

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The last PlayStation entry continues the fast-paced action-platforming of the X series but unfortunately stumbles in execution, while it retains solid core mechanics like tight controls and weapon variety, it's heavily criticized for poor level design, frustrating difficulty spikes, and unpolished localization. Some stages are unfairly punishing, with cluttered hazards and cheap enemy placement, and the rescue system for Reploids feels tedious, while the parts system is interesting, not all Reploids drop them so it is a game of guessing and not-so-fun grinding to collect them all. Not to mention the amount of points you need to salvage in order to be able to use more parts at the same time, which is even more tedious in comparison.

The soundtrack is a standout with intense rock tracks, and fans may appreciate the continuation of the series' darker narrative, however, overall, X6 is considered one of the weaker entries in the franchise, best suited for diehard fans rather than newcomers. Myself included, this is my least favorite X title and the last one that I had on my backlog, a not so happy farewell, but I enjoyed it regardless, because even though it is the weakest Mega Man X title, it is still a very good video-game. I played using X at first, then a quick replay using Zero's Dark Hunter mode, which was a power fantasy blast that I love when Capcom decides to make these modes.

What hurts the experience the most is how inconsistent the stage design can be, there are some good moments here and there, moments where the classic dash-jump rhythm and smart weapon usage click perfectly. But they’re often buried under awkward gimmicks or camera traps that punish first-time playthroughs. The Nightmare system, while ambitious in concept, ends up adding more frustration than meaningful variety, as its effects can drastically alter stages in ways that feel more annoying than challenging.

That said, there’s still something satisfying about mastering it, once you learn the layouts, memorize enemy placements, and optimize your part setup, the game opens up and becomes far more enjoyable. Like many entries in the series, familiarity transforms frustration into flow. It may not reach the heights of its predecessors, but it still carries that same energy. A fast, stylish, and mechanically rewarding game, even if it sometimes feels like a rough draft of what it could have been.

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Rodrigo.Cardoso
Rodrigo.Cardoso gave Jul 17, 2015
Rodrigo.Cardoso gave Jul 17, 2015
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Jogo bom. Mexeu com a minha infancia.

NoahsBarks.com
NoahsBarks.com updated their status Apr 6, 2026
NoahsBarks.com updated their status Apr 6, 2026

I beat this game for a second time yesterday (practically fifth or sixth) because the Legacy Collection doesn't give you the Medal for beating the game if you do so on Xtreme mode. Suffering from success.

NoahsBarks.com
NoahsBarks.com updated their status Apr 4, 2026
NoahsBarks.com updated their status Apr 4, 2026

Added Mega Man X6 to my PSX/PS2 ranking.