Review SIGINT 4/5 · Jan 12, 2023
Battle Garegga is extremely well-regarded among hardcore shmup enthusiasts for its deep systems and steep challenge, but it doesn't take a master to appreciate just how solid this arcade classic is in so many ways. While it's not that kind of game that makes me want to sit and play for hours and hours on end, I struggle to really …
Battle Garegga is extremely well-regarded among hardcore shmup enthusiasts for its deep systems and steep challenge, but it doesn't take a master to appreciate just how solid this arcade classic is in so many ways. While it's not that kind of game that makes me want to sit and play for hours and hours on end, I struggle to really point out anything about it that's not either fun, cool, or at least interesting to learn about.
There are definitely layers to peel back before you can fully process what's happening. My biggest barrier at first was that some of the bullets are extremely hard to see. Then, on top of learning all the mechanics, levels, secrets, and bosses, you have to contend with a particularly detailed invisible rank system controlling the game's adaptive difficulty. It's a sensitive and punishing formula with a surprising amount of things affecting it. The meta-game strategy this creates gives the game a counter-intuitive but cool risk-reward element that makes every shot and resource count both for and against you more than you'd think.
The PS4 port does a lot to peel some of those layers back for you. On top of an option to make bullets way more visible and other things of that nature, it actually lets you see details of some of the logic under the hood. This includes a graph of your rank over time, what item will drop next, previously-hidden timers, and more. Additionally, there are some easier modes available to ease players into the base mechanics before they tackle the real deal. Of course this is all optional, and the original experience seems to be totally intact and feels great.
This isn't the flashiest or most explosive game out there, and its muted military aesthetic didn't blow me away when I was starting out. But I have to say, all the little animations throughout the game, the backgrounds... once you get comfortable enough with the game to take a step back and soak that in, it's really exciting to look at and has a lot of atmosphere to it. The music is also fantastic, like genuinely some of the best arcade game music I've heard at points—sadly some of it appears to be heavily "inspired" by existing tracks, to put it mildly.
Of course, it's the moment-to-moment game that makes all of this matter. This is a super well-paced, action-packed game, with not one stage or boss fight that I don't enjoy to at least some degree. While I wish the ships had the extreme precision and responsiveness of later shmups to match some of its chaotic bullet patterns, they still feel good to control, both in movement and weaponry. The game is very hard, but I can't help but hit the continue button or start over and try again.
While I can't claim to be great at the game or understand all its ins and outs, I want to get to that point someday. It feels just doable enough, and just interesting enough. For now, I'm happy just to play it in small amounts here and there regardless of how well I do.