Coming from What The Golf, I thought this would have been a very enjoyable, polished and chilling experience.
It is very polished indeed, but not enjoyable and chilling as I would have liked.
○
Compared to the golf game, the physics based system here is too hard to "control", resulting often in frustration because you need to be way more precise in your movement (I've played on mobile if that changes anything).
It seemed like it was too much QWOP or Getting Over It, like this game was more meant to be played by streamers than players.
While with the golf game I had fun trying to 100% every level, here I've stopped very soon doing that, and after finishing world 3 I decided to drop it.
The levels also get boring very fast if you look for twists and different takes, it's always a racing game just longer car, or rocket car, and a few other variations that changes more visually then gameplay.
Also, the silliness is not as fun or clever as in the golf game, or maybe it already got stale for me. It felt too repetitive, like the levels.
Playing on mobile, it's a pity that this game, unlike the golf one (I feel a bit bad doing so many comparison lol), was not thought to optimize the mobile play style, starting from the fact that it's in landscape instead of portrait.
○
Visually it's very pleasant, and I like that you can explore the level map, which is cute (even though a level selection mode after you complete a world would be necessary).
It is obviously a very well made game, and for those that looks for a challenging game where you really need to get skilled, this is it and can be very engaging.
It simply was not what I was expecting or looking for.