What the Car? box art

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What the Car?

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What the Car?

May 4, 2023

Main game

3.08 average rating based on 12 ratings

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You’re a car with legs! Race through hundreds of unique levels: jump, fly with jetpacks, climb tall buildings, deliver packages, and so pretty much everything you can’t do in a normal racing game.
Release Dates
May 04, 2023 Full Release (Worldwide)
Mac, iOS
Sep 09, 2024 Full Release (Worldwide)
PC (Microsoft Windows)
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User Stats
80
In Collection
8
Wish Listed
2
Playing
29
Backlogged
How Long Is What the Car??
No playthrough data yet
Pipo
Pipo gave Oct 27, 2024
Pipo gave Oct 27, 2024
Not as good as What The Golf

Coming from What The Golf, I thought this would have been a very enjoyable, polished and chilling experience.

It is very polished indeed, but not enjoyable and chilling as I would have liked.

Compared to the golf game, the physics based system here is too hard to "control", resulting often in frustration because you need to be way more precise in your movement (I've played on mobile if that changes anything).
It seemed like it was too much QWOP or Getting Over It, like this game was more meant to be played by streamers than players.

While with the golf game I had fun trying to 100% every level, here I've stopped very soon doing that, and after finishing world 3 I decided to drop it.

The levels also get boring very fast if you look for twists and different takes, it's always a racing game just longer car, or rocket car, and a few other variations that changes more visually then gameplay.

Also, the silliness is not as fun or clever as in the golf game, or maybe it already got stale for me. It felt too repetitive, like the levels.

Playing on mobile, it's a pity that …

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Coming from What The Golf, I thought this would have been a very enjoyable, polished and chilling experience.

It is very polished indeed, but not enjoyable and chilling as I would have liked.

Compared to the golf game, the physics based system here is too hard to "control", resulting often in frustration because you need to be way more precise in your movement (I've played on mobile if that changes anything).
It seemed like it was too much QWOP or Getting Over It, like this game was more meant to be played by streamers than players.

While with the golf game I had fun trying to 100% every level, here I've stopped very soon doing that, and after finishing world 3 I decided to drop it.

The levels also get boring very fast if you look for twists and different takes, it's always a racing game just longer car, or rocket car, and a few other variations that changes more visually then gameplay.

Also, the silliness is not as fun or clever as in the golf game, or maybe it already got stale for me. It felt too repetitive, like the levels.

Playing on mobile, it's a pity that this game, unlike the golf one (I feel a bit bad doing so many comparison lol), was not thought to optimize the mobile play style, starting from the fact that it's in landscape instead of portrait.

Visually it's very pleasant, and I like that you can explore the level map, which is cute (even though a level selection mode after you complete a world would be necessary).
It is obviously a very well made game, and for those that looks for a challenging game where you really need to get skilled, this is it and can be very engaging.

It simply was not what I was expecting or looking for.

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GamingGAMER
GamingGAMER gave Dec 6, 2024
GamingGAMER gave Dec 6, 2024
Fun but repetitive

As a small studio game can produce, this is actually a fun and different game for about 2/3 game sessions, 10 to 20 levels and you are bored. Its just the level before but somewhat different design level or car mechanic.

Didnt finish it as it got boring but its really a game about fun so give it a try

RandomArc
RandomArc updated their status Oct 9, 2024
RandomArc updated their status Oct 9, 2024

$10 not well spent 😔

I really liked the trailer on Steam, which made it seem like a bunch of wacky short levels and mini-games featuring a car that does everything but drive like a car.

But after clearing the first two sections, I know I won't be finishing this one. It's not been particularly hard thus far (I've gotten gold crowns for all but 1 of the levels I've played) but the imprecise physics-based movement and platforming are a slog sometimes. It's just really frustrating to maintain good control of the character, esp. when you hit a boost pad or trampoline at speed, while also needing to make a turn or something else - That frustration is multiplied 2x when the level requires you to push an soccer ball or some other object to the finish, which are the absolute worst.

Really should of tried the demo first.