Hyperdrive Massacre (2015)

34BigThings

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · Xbox One

1.33 from 3 ratings

575 members have it in their collection · 406 backlogged

Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace. Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game … Read more
Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace. Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas. HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in slightly more than a year. HDM is part of the ID@Xbox programme. Read less
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Details

Developers
34BigThings
Publishers
34BigThings
Genres
Arcade, Indie, Shooter, Sport
Themes
Action
Steam
View on Steam

Release dates

  • Oct 12, 2015 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Jan 13, 2016 (Worldwide) Xbox One
  • Jan 13, 2016 (North_America) Xbox One
  • Sep 06, 2019 (Europe) Nintendo Switch
  • Sep 06, 2019 (North_America) Nintendo Switch
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Rating distribution

5 stars
0
4 stars
0
3 stars
0
2 stars
1
1 star
2
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Community All Reviews Statuses

anarchistica

Review anarchistica 1/5 · Oct 15, 2018

Fails to provide even basic information

You'd think you wouldn't be able to mess up something as simple as PVP asteroids... but they've managed it! The controls are only shown at the start of matches. It took me 3 matches to see what all the buttons did because they load right away. The controls can't be seen let alone changed in any menu.

Directional movement is …

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You'd think you wouldn't be able to mess up something as simple as PVP asteroids... but they've managed it! The controls are only shown at the start of matches. It took me 3 matches to see what all the buttons did because they load right away. The controls can't be seen let alone changed in any menu.

Directional movement is based on your position on the screen, instead of the position of the ship, which is really confusing and, of course, can't be changed. Not that you'd want to, because the entire game is just two ships shooting each other. There's some stuff with numbers too but they don't bother to explain that. I mean, why bother telling people how your game works, right?

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