Toki Tori box art

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Toki Tori

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Toki Tori

Sep 12, 2001

Main game

2.69 average rating based on 133 ratings

5
4
4
15
3
65
2
34
1
15
He may be a small, yellow chicken, but Toki Tori is no coward. He's the hero of this egg-cellent puzzle platformer. He must rescue all of his kidnapped brothers and sisters, who are still in their fragile eggs.
Release Dates
Sep 12, 2001 (Europe)
Game Boy Color
Sep 12, 2001 (North_America)
Game Boy Color
Aug 29, 2012 (Worldwide)
Nintendo 3DS
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User Stats
1302
In Collection
30
Wish Listed
18
Playing
726
Backlogged
How Long Is Toki Tori?
100% completion: 25.0 hours
Total completions: 1
Related Content
Westane
Westane gave May 18, 2015
Westane gave May 18, 2015
Review / Playthrough

History:

Nope, never heard of this one for any console, though I understand it's been ported all over the place!

Expectations:

Mole Mania immediately jumps into my head when I look at this game, and while that's not necessarily a "bad" thing, I'm just not a huge fan of these kinds of puzzle games. At the very least I'll play through a bit of it and hope for the best.

Day 1:

wpid-20150517_121607.jpg

Right out of the gate this game is oozing with charm, which is fantastic. Everything is so fluid and vibrant, that I could easily forget I'm playing a GBC game, and mistake it for an early GBA game instead. The puzzles are fun, quick and simple enough, and the game moves along at a decent pace. New items are fun and make puzzle solving really enjoyable. It's not too long before I make it through the game's first world!

wpid-20150517_135537.jpgwpid-20150517_135618.jpg

I decided to switch over to the GBA Player on the Gamecube at this point, and I'm glad I did. The creepy castle area is even better than the first stage, and puzzle complexity is taken to a whole new level.

Solving these stages is even more rewarding with …

Read More

History:

Nope, never heard of this one for any console, though I understand it's been ported all over the place!

Expectations:

Mole Mania immediately jumps into my head when I look at this game, and while that's not necessarily a "bad" thing, I'm just not a huge fan of these kinds of puzzle games. At the very least I'll play through a bit of it and hope for the best.

Day 1:

wpid-20150517_121607.jpg

Right out of the gate this game is oozing with charm, which is fantastic. Everything is so fluid and vibrant, that I could easily forget I'm playing a GBC game, and mistake it for an early GBA game instead. The puzzles are fun, quick and simple enough, and the game moves along at a decent pace. New items are fun and make puzzle solving really enjoyable. It's not too long before I make it through the game's first world!

wpid-20150517_135537.jpgwpid-20150517_135618.jpg

I decided to switch over to the GBA Player on the Gamecube at this point, and I'm glad I did. The creepy castle area is even better than the first stage, and puzzle complexity is taken to a whole new level.

Solving these stages is even more rewarding with the added difficulty, while still not being overly difficult.

wpid-20150517_144308.jpgwpid-20150517_145754.jpg

And then there were the Slime Caves...

This was the point of the game where the puzzles were less fun, and more reverse engineer until you get a migraine then consult a guide. Once you have to start looking up solutions for a puzzle game, what's really the point in playing anymore? Now you're just testing your abilities to follow instructions...

Conclusion:

To be clear, I'm not a big fan of puzzle games, so the fact that I spent a sold two and half hours playing this one today should speak to its quality. My problem isn't with puzzle games themselves, but the way they're played. I love Tetris Attack, but I'm only going to play it for small chunks of time. When I try to play games like this over an extended period they just get monotonous.

For the time Toki Tori is fun, it is very fun. The style's fantastic, the music is good, and the gameplay itself handles really well. I mentioned Mole Mania in the beginning, and this is definitely the better game,

This is a game I can easily see myself pulling off the shelf to kill some time in the future, but for now I'm quite worn out on it.

Liked:

- Charming and fun visuals make watching this game in action enjoyable.
- Tight controls and neat items make it so it never feels like playing this game is working against you.
- Sound effects are fine, and music never seems to grate on you, despite its repetition.
- Puzzles are fun, challenging and rewarding.

Disliked:

- Later in the game, complexity seems to get arbitrary, leading to screaming things like, "Really!? THAT'S the solution!?"
- No rewind feature like in future versions of this game, meaning one misstep or accidentally pressing the wrong button can mean restarting the entire level.

Personal Score:

Fun : 14 Relevance : 10 Replayability : 15 Survivability : 17 Total : 56
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fakt00r
fakt00r gave Feb 10, 2016
fakt00r gave Feb 10, 2016
Charming puzzles

Charming graphics, challenging puzzles, cheap, but monotonously. 7/10

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